private void InitGridManager() { gridManager = new GridManager(GodClass.gridWidth, GodClass.gridHeight, "grass_default.png"); gridManager.PositionY += GodClass.gridHeight / 2 * 76; //battlefield.AddChild(gridManager); GodClass.gridManager = gridManager; scrollView = new CCScrollView(new CCSize(GodClass.BattlefieldDimensions.GetWidth(), GodClass.BattlefieldDimensions.GetHeight()), gridManager); battlefield.AddChild(scrollView); }
public virtual void ScrollViewDidZoom(CCScrollView view) { }