/// <summary> /// Initializes a new instance of the <see cref="CC"/> class. /// </summary> /// <param name="ChampName">Name of the champ.</param> /// <param name="Slot">The slot.</param> /// <param name="Range">The range.</param> /// <param name="RangeType">Type of the range.</param> /// <param name="Type">The type.</param> public CC(string ChampName, SpellSlot Slot, float Range, CCRange RangeType, CCType Type) { this.ChampName = ChampName; this.Slot = Slot; this.Range = Range; this.RangeType = RangeType; this.Type = Type; }
/// <summary> /// Initializes a new instance of the <see cref="CC"/> class. /// </summary> /// <param name="ChampName">Name of the champ.</param> /// <param name="Slot">The slot.</param> /// <param name="Range">The range.</param> /// <param name="RangeType">Type of the range.</param> /// <param name="Type">The type.</param> /// <param name="d">The d.</param> public CC(string ChampName, SpellSlot Slot, float Range, CCRange RangeType, CCType Type, ConditionDelegate d) { this.ChampName = ChampName; this.Slot = Slot; this.Range = Range; this.RangeType = RangeType; this.Type = Type; this.NecessaryCondition = d; }