예제 #1
0
        public IntervalLayer()
        {
            m_time0 = m_time1 = m_time2 = m_time3 = m_time4 = 0.0f;

            CCSize s = CCDirector.sharedDirector().getWinSize();

            // sun
            //CCParticleSystem sun = CCParticleSun.node();
            //sun.Texture = CCTextureCache.sharedTextureCache().addImage("Images/fire");
            //sun.position = (new CCPoint(s.width - 32, s.height - 32));

            ////sun.setTotalParticles(130);
            //sun.Life = (0.6f);
            //this.addChild(sun);

            // timers
            m_label0 = CCLabelBMFont.labelWithString("0", "fonts/fnt/bitmapFontTest4");
            m_label1 = CCLabelBMFont.labelWithString("0", "fonts/fnt/bitmapFontTest4");
            m_label2 = CCLabelBMFont.labelWithString("0", "fonts/fnt/bitmapFontTest4");
            m_label3 = CCLabelBMFont.labelWithString("0", "fonts/fnt/bitmapFontTest4");
            m_label4 = CCLabelBMFont.labelWithString("0", "fonts/fnt/bitmapFontTest4");

            base.scheduleUpdate();
            schedule(step1);
            schedule(step2, 0);
            schedule(step3, 1.0f);
            schedule(step4, 2.0f);

            m_label1.position = new CCPoint(s.width * 2 / 6, s.height / 2);
            m_label2.position = new CCPoint(s.width * 3 / 6, s.height / 2);
            m_label3.position = new CCPoint(s.width * 4 / 6, s.height / 2);
            m_label4.position = new CCPoint(s.width * 5 / 6, s.height / 2);

            addChild(m_label0);
            addChild(m_label1);
            addChild(m_label2);
            addChild(m_label3);
            addChild(m_label4);

            // Sprite
            CCSprite sprite = CCSprite.spriteWithFile(s_pPathGrossini);

            sprite.position = new CCPoint(40, 50);

            CCJumpBy jump = CCJumpBy.actionWithDuration(3, new CCPoint(s.width - 80, 0), 50, 4);

            addChild(sprite);
            sprite.runAction(CCRepeatForever.actionWithAction(
                                 (CCActionInterval)(CCSequence.actions(jump, jump.reverse()))
                                 )
                             );
            // pause button
            CCMenuItem item1 = CCMenuItemFont.itemFromString("Pause", this, onPause);
            CCMenu     menu  = CCMenu.menuWithItems(item1);

            menu.position = new CCPoint(s.width / 2, s.height - 50);

            addChild(menu);
        }
예제 #2
0
        public MenuLayer3()
        {
            CCMenuItemFont.FontName = "Arial";
            CCMenuItemFont.FontSize = 28;

            CCLabelBMFont   label = CCLabelBMFont.labelWithString("Enable AtlasItem", "fonts/fnt/bitmapFontTest3");
            CCMenuItemLabel item1 = CCMenuItemLabel.itemWithLabel(label, this, this.menuCallback2);
            CCMenuItemFont  item2 = CCMenuItemFont.itemFromString("--- Go Back ---", this, this.menuCallback);

            m_item2 = item2;
            m_item1 = item1;
            CCSprite spriteNormal   = CCSprite.spriteWithFile(s_MenuItem, new CCRect(0, 23 * 2, 115, 23));
            CCSprite spriteSelected = CCSprite.spriteWithFile(s_MenuItem, new CCRect(0, 23 * 1, 115, 23));
            CCSprite spriteDisabled = CCSprite.spriteWithFile(s_MenuItem, new CCRect(0, 23 * 0, 115, 23));


            CCMenuItemSprite item3 = CCMenuItemSprite.itemFromNormalSprite(spriteNormal, spriteSelected, spriteDisabled, this, this.menuCallback3);

            m_disabledItem         = item3;
            m_disabledItem.Enabled = false;
            m_item3 = item3;

            CCMenu menu = CCMenu.menuWithItems(item1, item2, item3);

            menu.position = new CCPoint(0, 0);

            addChild(menu);
            CCSize s = CCDirector.sharedDirector().getWinSize();

            m_item1.position = new CCPoint(s.width / 2 - 150, s.height / 2);
            m_item2.position = new CCPoint(s.width / 2 - 200, s.height / 2);
            m_item3.position = new CCPoint(s.width / 2, s.height / 2 - 100);
            CCJumpBy         jump  = CCJumpBy.actionWithDuration(3, new CCPoint(400, 0), 50, 4);
            CCActionInterval spin1 = CCRotateBy.actionWithDuration(3, 360);
            CCActionInterval spin2 = (CCActionInterval)(spin1.copy());
            CCActionInterval spin3 = (CCActionInterval)(spin1.copy());

            m_item1.runAction(CCRepeatForever.actionWithAction(spin1));
            m_item2.runAction(CCRepeatForever.actionWithAction(
                                  (CCActionInterval)(CCSequence.actions(jump, jump.reverse()))
                                  )
                              );
            m_item2.runAction(CCRepeatForever.actionWithAction(spin2)); // Augments the jump
            m_item3.runAction(CCRepeatForever.actionWithAction(spin3));
        }