private void MouseRightButtonDown_(object sender, MouseButtonEventArgs e)
        {
            CButton button = (CButton)sender;

            if (button.Item != null)
            {
                button.ChangeItem(null);
            }
        }
        private void Click(object sender, RoutedEventArgs e)
        {
            CButton button = (CButton)sender;

            if (Last == button.ULocal)
            {
                var data = button.Item;
                data.Count++;
                button.ChangeItem(data);
            }
            else
            {
                switch (Last)
                {
                case 1:
                    I1.isClick = false;
                    break;

                case 2:
                    I2.isClick = false;
                    break;

                case 3:
                    I3.isClick = false;
                    break;

                case 4:
                    I4.isClick = false;
                    break;

                case 5:
                    I5.isClick = false;
                    break;

                case 6:
                    I6.isClick = false;
                    break;

                case 7:
                    I7.isClick = false;
                    break;

                case 8:
                    I8.isClick = false;
                    break;

                case 9:
                    I9.isClick = false;
                    break;

                case 10:
                    O.isClick = false;
                    break;
                }
                switch (button.ULocal)
                {
                case 1:
                    I1.isClick = true;
                    break;

                case 2:
                    I2.isClick = true;
                    break;

                case 3:
                    I3.isClick = true;
                    break;

                case 4:
                    I4.isClick = true;
                    break;

                case 5:
                    I5.isClick = true;
                    break;

                case 6:
                    I6.isClick = true;
                    break;

                case 7:
                    I7.isClick = true;
                    break;

                case 8:
                    I8.isClick = true;
                    break;

                case 9:
                    I9.isClick = true;
                    break;

                case 10:
                    O.isClick = true;
                    break;
                }
                Last = button.ULocal;
            }
        }