private void button7_Click(object sender, EventArgs e) { labelPanel.Text = "TRIPLETA"; C1.Enabled = true; C2.Enabled = true; C3.Enabled = true; labelc1.Enabled = true; labelc2.Enabled = true; labelc3.Enabled = true; C1.Focus(); }
private void button6_Click(object sender, EventArgs e) { labelPanel.Text = "PALE"; C1.Enabled = true; C2.Enabled = true; C3.Enabled = false; labelc1.Enabled = true; labelc2.Enabled = true; labelc3.Enabled = false; C1.Focus(); }
/// <summary> /// Applies the comment to the entry. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void SetComment_Click(object sender, EventArgs e) { if (StyleListView.SelectedItems.Count != 0) { ListViewItem LastItem = StyleListView.SelectedItems[StyleListView.SelectedItems.Count - 1]; int LastItemIndex = LastItem.Index; string commenttext = !C1.Text.Contains("#") ? ("# " + Fregular.CurrentStyle.Styles.Where(c => c.identifier == LastItem.Group.Name.ToString()).First().commentIdentifierDescription + " " + C1.Text) : C1.Text; Fregular.CurrentStyle.Styles.Where(i => i.identifier == LastItem.Group.Name).First().GetLineByFullString(LastItem.SubItems[0].Text).Comment = commenttext; StyleListView.Items[LastItemIndex].SubItems[1].Text = commenttext; C1.Focus(); C1.SelectAll(); } }
/// <summary> /// Manages the up/down/enter keypressevents in the StyleSheet area for smoother navigation and editing /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void C1_KeyUp(object sender, System.Windows.Forms.KeyEventArgs e) { if (StyleListView.SelectedItems.Count >= 1) { int index = StyleListView.SelectedItems[0].Index; if (index < StyleListView.Items.Count - 1) { if (e.KeyCode == Keys.Down) { StyleListView.Items[index + 1].Selected = true; UpdateStylePreview(StyleListView.Items[index + 1]); } } if (index > 0) { if (e.KeyCode == Keys.Up) { StyleListView.Items[index - 1].Selected = true; UpdateStylePreview(StyleListView.Items[index - 1]); } } if (e.KeyCode == Keys.Enter) { this.SetComment_Click(null, null); } C1.Focus(); if (e.KeyCode == Keys.Enter || e.KeyCode == Keys.Up || e.KeyCode == Keys.Down) { C1.SelectAll(); } } }