public void OnLoad(string tag, LoadPath loadPath, DataSet data, Callback <string> callback) { CDebug.Log("load texture success " + loadPath.path); string str = ""; if (StringCache.Instance.Contains(loadPath.path)) { str = StringCache.Instance.Get(loadPath.path); } else { str = ByteConvert.BytesToString(data.bytes); StringCache.Instance.Add(loadPath.path, str); } Callback unload = () => { str = ""; }; AddToUnloadTask(tag, unload); if (callback != null) { callback(str); callback = null; } }
/// <summary> /// 加载并解析表 /// </summary> public void Parse(bool useLocal = false) { string url; if (useLocal || !AppSetting.isRemote) { url = System.IO.Path.Combine(AppSetting.SourceDataPath, "setting/" + fileName); CDebug.Log("load tsv fileName " + url); //string content = LoadSettingNoLock(url); string content = ByteConvert.BytesToString(LoadSetting(url)); //CDebug.Log(content); ParseString(content); } else { //CDebug.Log("--------------- setting/" + "setting/" + fileName); if (TaskManager.instance.localResPaths.ContainsKey("setting/" + fileName)) { var localPath = TaskManager.instance.localResPaths["setting/" + fileName]; TaskManager.instance.AddTask(localPath, "", (data) => { string content = ByteConvert.BytesToString(data.bytes); ParseString(content); }); } } }