private void OnUpgradeHouseClicked(IHouse currentHouse) { BuyHouseUIController controller = m_buyHouseCanvas.GetComponent <BuyHouseUIController>(); controller.HouseToUpgrade = currentHouse; controller.OnUpgradeHouse += OnUpgradeHouse; m_buyHouseCanvas.OnSetUI(true); }
private void OnBuildHouseClicked(int houseIndex) { if (houseIndex < 0) { return; } BuyHouseUIController controller = m_buyHouseCanvas.GetComponent <BuyHouseUIController>(); controller.HouseIndex = houseIndex; controller.OnBuildHouse += OnBuildHouse; m_buyHouseCanvas.OnSetUI(true); }