예제 #1
0
    void OnBuyChallengeCoutClick()
    {
        BuyCopySceneNumWindow BuyWindow = m_BuyCopySceneNumWindow.GetComponent <BuyCopySceneNumWindow>();

        if (BuyWindow != null)
        {
            BuyWindow.SendData((int)Games.GlobeDefine.GameDefine_Globe.SCENE_DEFINE.SCENE_HUASHANLUNJIAN, true);
            BuyWindow.gameObject.SetActive(true);
        }
    }
예제 #2
0
    public void OnClickBuyCount()
    {
        BuyCopySceneNumWindow BuyWindow = m_BuyTiaozhanInfo.GetComponent <BuyCopySceneNumWindow>();

        if (BuyWindow != null)
        {
            BuyWindow.SendData(8, true);
            BuyWindow.gameObject.SetActive(true);
        }
    }
예제 #3
0
    public void OnBuyCopySceneNumBtnClick()
    {
        int nRemainNum = VipData.GetVipCopySceneRemainBuyNum(CopySceneId, CopyMode == 1 ? true : false);

        if (VipData.GetVipLv() <= 0 || nRemainNum < 0)
        {
            if (Singleton <ObjManager> .GetInstance().MainPlayer)
            {
                Singleton <ObjManager> .GetInstance().MainPlayer.SendNoticMsg(false, "#{11442}");
            }
            return;
        }
        BuyCopySceneNumWindow BuyWindow = m_BuyCopySceneWindow.GetComponent <BuyCopySceneNumWindow>();

        if (BuyWindow != null)
        {
            BuyWindow.SendData(CopySceneId, CopyMode == 1 ? true : false);
            BuyWindow.gameObject.SetActive(true);
        }
    }