예제 #1
0
 // Reset Button Currency
 private void ResetButton_Click(object sender, RoutedEventArgs e)
 {
     //Buy Buttons
     BuyAlchemy.Clear();
     BuyAlt.Clear();
     BuyAncient.Clear();
     BuyAnnulment.Clear();
     BuyAugmentation.Clear();
     BuyBauble.Clear();
     BuyBinding.Clear();
     BuyBlessed.Clear();
     BuyChance.Clear();
     BuyChisel.Clear();
     BuyChromatic.Clear();
     BuyDivine.Clear();
     BuyEngineers.Clear();
     BuyEx.Clear();
     BuyFusing.Clear();
     BuyGCP.Clear();
     BuyHarbinger.Clear();
     BuyHorizons.Clear();
     BuyJeweller.Clear();
     BuyPerandus.Clear();
     BuyPortal.Clear();
     BuyRegal.Clear();
     BuyRegret.Clear();
     BuySimple_Sextant.Clear();
     BuyScouring.Clear();
     BuyScrap.Clear();
     BuySilver.Clear();
     BuyTransmute.Clear();
     BuyVaal.Clear();
     BuyWhetstone.Clear();
     BuyWisdom.Clear();
     BuyPrime_Sextant.Clear();
     BuyAwakened_Sextant.Clear();
     BuyMirror.Clear();
     BuyHunter.Clear();
     BuyWarlord.Clear();
     BuyRedeemer.Clear();
     BuyCrusader.Clear();
     //Sell Buttons
     SellAlchemy.Clear();
     SellAlt.Clear();
     SellAncient.Clear();
     SellAnnulment.Clear();
     SellAugmentation.Clear();
     SellBauble.Clear();
     SellBinding.Clear();
     SellBlessed.Clear();
     SellChance.Clear();
     SellChisel.Clear();
     SellChromatic.Clear();
     SellDivine.Clear();
     SellEngineers.Clear();
     SellEx.Clear();
     SellFusing.Clear();
     SellGCP.Clear();
     SellHarbinger.Clear();
     SellHorizons.Clear();
     SellJeweller.Clear();
     SellPerandus.Clear();
     SellPortal.Clear();
     SellRegal.Clear();
     SellRegret.Clear();
     SellSimple_Sextant.Clear();
     SellScouring.Clear();
     SellScrap.Clear();
     SellSilver.Clear();
     SellTransmute.Clear();
     SellVaal.Clear();
     SellWhetstone.Clear();
     SellWisdom.Clear();
     SellPrime_Sextant.Clear();
     SellAwakened_Sextant.Clear();
     SellMirror.Clear();
     SellHunter.Clear();
     SellWarlord.Clear();
     SellRedeemer.Clear();
     SellCrusader.Clear();
     //Profit TextBoxes
     ProfitAlchemy.Clear();
     ProfitAlt.Clear();
     ProfitAncient.Clear();
     ProfitAnnulment.Clear();
     ProfitAugmentation.Clear();
     ProfitBauble.Clear();
     ProfitBinding.Clear();
     ProfitBlessed.Clear();
     ProfitChance.Clear();
     ProfitChisel.Clear();
     ProfitChromatic.Clear();
     ProfitDivine.Clear();
     ProfitEngineers.Clear();
     ProfitEx.Clear();
     ProfitFusing.Clear();
     ProfitGCP.Clear();
     ProfitHarbinger.Clear();
     ProfitHorizons.Clear();
     ProfitJeweller.Clear();
     ProfitPerandus.Clear();
     ProfitPortal.Clear();
     ProfitRegal.Clear();
     ProfitRegret.Clear();
     ProfitSimple_Sextant.Clear();
     ProfitScouring.Clear();
     ProfitScrap.Clear();
     ProfitSilver.Clear();
     ProfitTransmute.Clear();
     ProfitVaal.Clear();
     ProfitWhetstone.Clear();
     ProfitWisdom.Clear();
     ProfitPrime_Sextant.Clear();
     ProfitAwakened_Sextant.Clear();
     ProfitMirror.Clear();
     ProfitHunter.Clear();
     ProfitWarlord.Clear();
     ProfitRedeemer.Clear();
     ProfitCrusader.Clear();
     //Quantbox
     QuantBox.Clear();
 }
예제 #2
0
 // Reset Button
 private void ResetButton_Click(object sender, RoutedEventArgs e)
 {
     //Buy Buttons
     BuyAlchemy.Clear();
     BuyAlt.Clear();
     BuyAncient.Clear();
     BuyAnnulment.Clear();
     BuyAugment.Clear();
     BuyBauble.Clear();
     BuyBinding.Clear();
     BuyBlessed.Clear();
     BuyChance.Clear();
     BuyChisel.Clear();
     BuyChromatic.Clear();
     BuyDivine.Clear();
     BuyEngineers.Clear();
     BuyEx.Clear();
     BuyFusing.Clear();
     BuyGCP.Clear();
     BuyHarbinger.Clear();
     BuyHorizons.Clear();
     BuyJeweller.Clear();
     BuyOffering.Clear();
     BuyPerandus.Clear();
     BuyPortal.Clear();
     BuyRegal.Clear();
     BuyRegret.Clear();
     BuyRSextant.Clear();
     BuyScouring.Clear();
     BuyScrap.Clear();
     BuySilver.Clear();
     BuyTransmute.Clear();
     BuyVaal.Clear();
     BuyWhetstone.Clear();
     BuyWisdom.Clear();
     BuyWSextant.Clear();
     BuyYSextant.Clear();
     //Sell Buttons
     SellAlchemy.Clear();
     SellAlt.Clear();
     SellAncient.Clear();
     SellAnnulment.Clear();
     SellAugment.Clear();
     SellBauble.Clear();
     SellBinding.Clear();
     SellBlessed.Clear();
     SellChance.Clear();
     SellChisel.Clear();
     SellChromatic.Clear();
     SellDivine.Clear();
     SellEngineers.Clear();
     SellEx.Clear();
     SellFusing.Clear();
     SellGCP.Clear();
     SellHarbinger.Clear();
     SellHorizons.Clear();
     SellJeweller.Clear();
     SellOffering.Clear();
     SellPerandus.Clear();
     SellPortal.Clear();
     SellRegal.Clear();
     SellRegret.Clear();
     SellRSextant.Clear();
     SellScouring.Clear();
     SellScrap.Clear();
     SellSilver.Clear();
     SellTransmute.Clear();
     SellVaal.Clear();
     SellWhetstone.Clear();
     SellWisdom.Clear();
     SellWSextant.Clear();
     SellYSextant.Clear();
     //Profit TextBoxes
     ProfitAlchemy.Clear();
     ProfitAlt.Clear();
     ProfitAncient.Clear();
     ProfitAnnulment.Clear();
     ProfitAugment.Clear();
     ProfitBauble.Clear();
     ProfitBinding.Clear();
     ProfitBlessed.Clear();
     ProfitChance.Clear();
     ProfitChisel.Clear();
     ProfitChromatic.Clear();
     ProfitDivine.Clear();
     ProfitEngineers.Clear();
     ProfitEx.Clear();
     ProfitFusing.Clear();
     ProfitGCP.Clear();
     ProfitHarbinger.Clear();
     ProfitHorizons.Clear();
     ProfitJeweller.Clear();
     ProfitOffering.Clear();
     ProfitPerandus.Clear();
     ProfitPortal.Clear();
     ProfitRegal.Clear();
     ProfitRegret.Clear();
     ProfitRSextant.Clear();
     ProfitScouring.Clear();
     ProfitScrap.Clear();
     ProfitSilver.Clear();
     ProfitTransmute.Clear();
     ProfitVaal.Clear();
     ProfitWhetstone.Clear();
     ProfitWisdom.Clear();
     ProfitWSextant.Clear();
     ProfitYSextant.Clear();
 }