예제 #1
0
        public MainWindow()
        {
            var  config = new ButtplugConfig("B******g");
            uint ping   = 0;

            // As long as the server is websocket only, we can depend on websocket ping as an
            // application keepalive. Once we support both IPC and WebSocket, we should implement
            // required ping for IPC.

            // uint.TryParse(config.GetValue("b******g.server.maxPing", "1000"), out ping);

            InitializeComponent();

            long logLimit = 1000;

            if (long.TryParse(config.GetValue("b******g.log.max", "1000"), out long res))
            {
                logLimit = res;
            }

            ButtplugTab.GetLogControl().MaxLogs = logLimit;

            ButtplugTab.SetServerDetails("Websocket Server", ping);
            _wsTab = new ServerControl(ButtplugTab);
            ButtplugTab.SetApplicationTab("Websocket Server", _wsTab);

            ButtplugTab.GetAboutControl().CheckUpdate(config, "b******g-csharp");
            Closing += ClosingHandler;
            _wsTab.StartServer();
        }
예제 #2
0
        public MainWindow()
        {
            InitializeComponent();
            if (Application.Current == null)
            {
                return;
            }

            ButtplugTab.SetServerDetails("Kiiroo Emulator", 0);
            _bpServer = ButtplugTab.GetServer();
            _bpServer.SendMessage(new RequestServerInfo("Kiiroo Emulator")).Wait();
            InitializeComponent();
            _kiirooEmulator = new KiirooPlatformEmulator();
            _kiirooEmulator.OnKiirooPlatformEvent += HandleKiirooPlatformMessage;
            _kiirooEmulator.OnException           += HandleKiirooPlatformMessage;
            _translator = new KiirooMessageTranslator();
            _translator.VibrateEvent += OnVibrateEvent;
            _ops = new List <DispatcherOperation>();
            var emu = new KiirooEmulatorPanel();

            ButtplugTab.AddDevicePanel(_bpServer);
            ButtplugTab.SetApplicationTab("Kiiroo Emulator", emu);
            Closing += ClosingHandler;
            StartServer();
            emu.ServerStatusChanged            += OnServerStatusChanged;
            ButtplugTab.SelectedDevicesChanged += SelectionChangedHandler;

            var config = new ButtplugConfig("B******g");

            ButtplugTab.GetAboutControl().CheckUpdate(config, "b******g-csharp");
        }
예제 #3
0
        public MainWindow()
        {
            InitializeComponent();
            if (Application.Current == null)
            {
                return;
            }
            ButtplugTab.GetLogControl().MaxLogs = 10000;

            ButtplugTab.SetServerDetails("Game Vibration Router Server", 0);
            _bpServer = ButtplugTab.GetServer();
            _log      = LogManager.GetCurrentClassLogger();
            ButtplugGameVibrationRouterInterface.VibrationCommandReceived     += OnVibrationCommand;
            ButtplugGameVibrationRouterInterface.VibrationPingMessageReceived += OnVibrationPingMessage;
            ButtplugGameVibrationRouterInterface.VibrationExceptionReceived   += OnVibrationException;
            ButtplugGameVibrationRouterInterface.VibrationExitReceived        += OnVibrationExit;
            Task.FromResult(_bpServer.SendMessage(new RequestServerInfo("B******g Game Vibration Router")));
            _processTab = new ProcessTab();
            _processTab.ProcessAttachRequested += OnAttachRequested;
            _processTab.ProcessDetachRequested += OnDetachRequested;
            ButtplugTab.SetApplicationTab("Processes", _processTab);
            ButtplugTab.AddDevicePanel(_bpServer);
            ButtplugTab.SelectedDevicesChanged += OnSelectedDevicesChanged;

            var config = new ButtplugConfig("B******g");

            ButtplugTab.GetAboutControl().CheckUpdate(config, "b******g-csharp");
        }
예제 #4
0
        public MainWindow()
        {
            var  config = new ButtplugConfig("B******g");
            uint ping;

            uint.TryParse(config.GetValue("b******g.server.maxPing", "1000"), out ping);

            InitializeComponent();

            long logLimit = 1000;

            if (long.TryParse(config.GetValue("b******g.log.max", "1000"), out long res))
            {
                logLimit = res;
            }

            ButtplugTab.GetLogControl().MaxLogs = logLimit;

            ButtplugTab.SetServerDetails("Websocket Server", ping);
            _wsTab = new WebsocketServerControl(ButtplugTab);
            ButtplugTab.SetApplicationTab("Websocket Server", _wsTab);

            ButtplugTab.GetAboutControl().CheckUpdate(config, "b******g-csharp");
            Closing += ClosingHandler;
            _wsTab.StartServer();
        }
예제 #5
0
        public MainWindow()
        {
            InitializeComponent();
            if (Application.Current == null)
            {
                return;
            }
            ButtplugTab.GetLogControl().MaxLogs = 10000;

            ButtplugTab.SetServerDetails("Game Vibration Router Server", 0);
            _bpServer = ButtplugTab.GetServer();
            _log      = LogManager.GetCurrentClassLogger();
            ButtplugGameVibrationRouterInterface.VibrationCommandReceived     += OnVibrationCommand;
            ButtplugGameVibrationRouterInterface.VibrationPingMessageReceived += OnVibrationPingMessage;
            ButtplugGameVibrationRouterInterface.VibrationExceptionReceived   += OnVibrationException;
            ButtplugGameVibrationRouterInterface.VibrationExitReceived        += OnVibrationExit;
            Task.FromResult(_bpServer.SendMessage(new RequestServerInfo("B******g Game Vibration Router")));
            _graphTab = new VibeGraphTab();
            ButtplugTab.SetOtherTab("Vibes", _graphTab);
            _processTab = new ProcessTab();
            _processTab.ProcessAttachRequested += OnAttachRequested;
            _processTab.ProcessDetachRequested += OnDetachRequested;
            ButtplugTab.SetApplicationTab("Processes", _processTab);
            ButtplugTab.AddDevicePanel(_bpServer);
            ButtplugTab.SelectedDevicesChanged += OnSelectedDevicesChanged;

            _graphTab.MultiplierChanged += MultiplierChanged;
            _graphTab.BaselineChanged   += BaselineChanged;
            _graphTab.PassthruChanged   += PassthruChanged;

            var config = new ButtplugConfig("B******g");

            ButtplugTab.GetAboutControl().CheckUpdate(config, "b******g-csharp");

            runTimer = new Timer {
                Interval = 100, AutoReset = true
            };
            runTimer.Elapsed += AddPoint;

            commandTimer = new Timer {
                Interval = 50, AutoReset = true
            };
            commandTimer.Elapsed += OnVibrationTimer;

            ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls | SecurityProtocolType.Ssl3 | SecurityProtocolType.Tls12;
        }