예제 #1
0
 public void Enable()
 {
     gameObject.GetComponent <Image>().raycastTarget = true;
     gameObject.GetComponent <Button>().interactable = true;
     if (fade != null)
     {
         fade.TextFadeIn();
     }
     elemState = UIElementState.Active;
 }
예제 #2
0
 public void Enable()
 {
     gameObject.GetComponent <Button>().interactable = true;
     fade.TextFadeIn();
 }