public override void CreateButton(int index, GameObject page, int buttonIndex) { base.CreateButton(index, page, buttonIndex); if (index == -1) { return; } ButtonRoleSelect button = page.GetComponent <ButtonRoleSelect> (); setCreatButton(button, cards[index]); }
//设置创建按钮信息 private void setCreatButton(ButtonRoleSelect button, Card card) { ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.CARDIMAGEPATH + card.getImageID(), button.roleImage); button.roleImage.gameObject.SetActive(true); }