void Start() { if (StageManager.Instance.IsDeathHpUp()) { var root = buttonManager.transform; var childPos1 = root.GetChild(0).localPosition; childPos1.y -= 150; root.GetChild(0).localPosition = childPos1; var childPos2 = root.GetChild(1).localPosition; childPos2.y -= 130; root.GetChild(1).localPosition = childPos2; relifeRetry.gameObject.SetActive(true); relifeRetry.SetParent(root); relifeRetry.SetAsFirstSibling(); buttonManager.ButtonReset(); } }