public void BindData <T>(string templatedName, List <T> dataList, System.Action <GameObject, T> bindEvent, bool itemCanClick = true, bool showSelectedItem = false) { ShowSelectedItem = showSelectedItem; int childCount = Content.transform.childCount; for (int i = childCount - 1; i >= 0; i--) { MultiObjectManager.Despawn(Content.transform.GetChild(i)); } float totalHeight = 0; foreach (T t in dataList) { Transform item = MultiObjectManager.Spawn(templatedName); item.GetComponent <RectTransform>().SetParent(Content.transform); if (itemCanClick) { Button btnCtr = item.GetComponent <Button>(); if (btnCtr != null && item.GetComponent <ButtonClickListener>() == null) { ButtonClickListener btnListener = item.gameObject.AddComponent <ButtonClickListener>(); btnListener.OnClick = MenuItem_OnClicked; btnCtr.transition = Selectable.Transition.None; btnCtr.onClick.RemoveAllListeners(); btnCtr.onClick.AddListener(() => { btnListener.OnClicked(); }); } } bindEvent(item.gameObject, t); if (item.GetComponent <LayoutElement>() != null) { totalHeight += item.GetComponent <LayoutElement>().preferredHeight; } } }
void Awake() { panelname = "MainLobbyPanel"; LeftBtn = this.transform.FindChild("Drag/LeftBtn").gameObject; if (LeftBtn != null) { ButtonClickListener listener = ButtonClickListener.AddEventListener(LeftBtn); listener.onClick = Down; } RightBtn = this.transform.FindChild("Drag/RightBtn").gameObject; if (RightBtn != null) { ButtonClickListener listener = ButtonClickListener.AddEventListener(RightBtn); listener.onClick = Down; } DragArea = this.transform.FindChild("Drag/DragArea").gameObject; CarTypeControler.CarRoot.position = new Vector3(DragArea.transform.position.x, DragArea.transform.position.y - 1.0f, 0.0f); if (DragArea != null) { EventTriggerListener listener = EventTriggerListener.AddEventListener(DragArea); listener.onDown = DragCar; listener.onDrag = CarOnDrag; listener.onUp = DragUp; } }
private void Start() { trayInputButton = GetComponentInParent <TrayInputButton>(); if (trayInputButton != null) { clickListener = trayInputButton.GetComponent <ButtonClickListener>(); clickListener.OnClick.AddListener(OnClicked); } else { Log.LogError(this, "TrayInputButton not found"); } dispatcher = Service.Get <EventDispatcher>(); GameObject localPlayerGameObject = ClubPenguin.SceneRefs.ZoneLocalPlayerManager.LocalPlayerGameObject; if (localPlayerGameObject != null) { locomotionEventBroadcaster = localPlayerGameObject.GetComponent <LocomotionEventBroadcaster>(); SlideController component = localPlayerGameObject.GetComponent <SlideController>(); if (component != null && component.enabled) { changeState(isSliding: true); } } if (locomotionEventBroadcaster != null) { locomotionEventBroadcaster.OnControllerChangedEvent += onControllerChanged; } else { Log.LogError(this, "LocomotionEventBroadcaster was not found in the scene"); } }
private void Start() { clickListener = GetComponentInParent <ButtonClickListener>(); if (clickListener == null) { } addListener(); }
public void Initialize(ButtonClickListener accept, ButtonClickListener cancel) { btnAccept = ((accept != null) ? accept.GetComponent <InputMappedButton>() : null); btnCancel = ((cancel != null) ? cancel.GetComponent <InputMappedButton>() : null); if (btnAccept == null || btnCancel == null) { btnAccept = ((btnAccept != null) ? btnAccept : btnCancel); btnCancel = ((btnCancel != null) ? btnCancel : btnAccept); } }
private void Awake() { panelname = "ChatPanel"; transform.localPosition = new Vector3(500, 0, 0); panel = transform.Find("Panel").gameObject; ChatEnter = this.transform.Find("ChatEnter").gameObject; if (ChatEnter != null) { ButtonClickListener listener = ButtonClickListener.AddEventListener(ChatEnter); listener.onClick = OnClick; } ShowChat = false; if (panel != null) { r = panel.GetComponent <References>(); if (r != null) { ChatTips = r.Object[0].GetComponent <Text>(); FaceIcon = r.Object[3]; if (FaceIcon != null) { FaceIcon.AddComponent <ButtonClickListener>().onClick = FacePanelOpen; } SendBtn = r.Object[4]; if (SendBtn != null) { SendBtn.AddComponent <ButtonClickListener>().onClick = SendMsg; } SendText = r.Object[2].GetComponent <InputField>(); ChatRoot = r.Object[1]; if (ChatRoot != null) { ScrollGrid = ChatRoot.GetComponent <GridLayoutGroup>(); CellHeight = ScrollGrid.spacing.y + ScrollGrid.cellSize.y; GridRect = ChatRoot.GetComponent <RectTransform>(); } Scroll = r.Object[5].GetComponent <ScrollRect>(); ScrollRect = r.Object[5].GetComponent <RectTransform>(); EmojiBg = r.Object[6]; if (!EmojiBg.activeInHierarchy) { EmojiBg.SetActive(true); } EmojiItemRoot = r.Object[7]; if (EmojiBg != null) { EmojiBg.AddComponent <ButtonClickListener>().onClick = CloseEmojiPanel; } } } TcpNet.Instance.RegisterServiceHandler((int)Stype.TalkRoom, TalkRoomServiceEventHandler); RegisterTalkRoomServiceCmdHandler(); }
public void Awake() { buttonClickListener = GetComponent <ButtonClickListener>(); Transform transform = GetComponentInParent <MainNavStateHandler>().transform; mainNavButtons = transform.GetComponentsInChildren <MainNavButton>(includeInactive: true); CPDataEntityCollection cPDataEntityCollection = Service.Get <CPDataEntityCollection>(); DataEntityHandle entityByType = cPDataEntityCollection.GetEntityByType <MainNavData>(); mainNavData = cPDataEntityCollection.GetComponent <MainNavData>(entityByType); mainNavData.OnCurrentStateChanged += onCurrentStateChanged; }
private void AddEmojiToRoot() { string resname = null; for (int index = 1; index < (GameData.EmojiCount + 1); index++) { resname = EmojiName + index.ToString(); EmojiItem item = UIManager.AddItem <EmojiItem>("EmojiItem", EmojiItemRoot.transform); item.SetEmoji(resname); item.Emoji_Id = index; ButtonClickListener listener = item.gameObject.AddComponent <ButtonClickListener>(); listener.onClick = SendEmoji; } }
private void CreateItem(int index, ref float totalHeight) { Transform item = MultiObjectManager.Spawn(TemplatedName, Content.transform); RectTransform itemRect = item.GetComponent <RectTransform>(); //itemRect.SetParent(Content.transform); if (item.GetComponent <DataItemControl>() == null) { item.gameObject.AddComponent <DataItemControl>(); } item.GetComponent <DataItemControl>().DataIndex = index; BindEvent(item.gameObject, DataList[index]); float offsetMinY = -totalHeight - itemRect.GetComponent <LayoutElement>().preferredHeight - Spacing; float offsetMaxY = -totalHeight - Spacing; if (!ItemList.ContainsKey(index)) { ItemList.Add(index, new ItemLayoutInfo() { MinOffsetY = offsetMinY, MaxOffsetY = offsetMaxY }); } //设置item的位置 itemRect.anchoredPosition3D = new Vector3(0, 1, 0); itemRect.offsetMax = new Vector2(0, offsetMaxY); itemRect.offsetMin = new Vector2(0, offsetMinY); totalHeight += itemRect.GetComponent <LayoutElement>().preferredHeight + Spacing; if (ItemCanClick) { Button btnCtr = item.GetComponent <Button>(); if (btnCtr != null && item.GetComponent <ButtonClickListener>() == null) { ButtonClickListener btnListener = item.gameObject.AddComponent <ButtonClickListener>(); btnListener.OnClick = MenuItem_OnClicked; btnCtr.transition = Selectable.Transition.None; btnCtr.onClick.RemoveAllListeners(); btnCtr.onClick.AddListener(() => { btnListener.OnClicked(); }); } } }
public void ShowPrompt(DPrompt data, Action <DPrompt.ButtonFlags> callback) { localizer = Service.Get <Localizer>(); GameObject gameObject = GameObject.FindGameObjectWithTag(UIConstants.Tags.UI_Tray_Root); if (gameObject != null) { stateMachineContext = gameObject.GetComponent <StateMachineContext>(); if (stateMachineContext != null && stateMachineContext.ContainsStateMachine("Root")) { stateMachineContext.SendEvent(new ExternalEvent("Root", "popup_open")); } } updateTextFields(data); updateImages(data); ModalBackground component = GetComponent <ModalBackground>(); component.enabled = data.IsModal; if (data.UseCloseButton) { if (CloseButton != null) { CloseButton.SetActive(value: true); ButtonClickListener component2 = CloseButton.GetComponent <ButtonClickListener>(); component2.OnClick.AddListener(onButtonClicked); } else { Log.LogError(this, "CloseButton is null, cannot activate it"); } } ButtonClickListener btnAccept = null; ButtonClickListener btnCancel = null; for (int i = 0; i < Buttons.Length; i++) { createButton(data, i, callback, ref btnAccept, ref btnCancel); } inputHandler.Initialize(btnAccept, btnCancel); playAccessibilityText(); }
protected virtual void createButton(DPrompt data, int buttonIndex, Action <DPrompt.ButtonFlags> callback, ref ButtonClickListener btnAccept, ref ButtonClickListener btnCancel) { DPrompt.ButtonFlags flag = (DPrompt.ButtonFlags)(1 << buttonIndex); if ((data.Buttons & flag) != flag) { return; } string i18nText = Buttons[buttonIndex].i18nText; GameObject gameObject = createButtonObject(data, buttonIndex, flag, ref i18nText); if (!string.IsNullOrEmpty(i18nText)) { Text componentInChildren = gameObject.GetComponentInChildren <Text>(); if (componentInChildren != null) { componentInChildren.text = localizer.GetTokenTranslation(i18nText); } } ButtonClickListener component = gameObject.GetComponent <ButtonClickListener>(); if (!(component != null)) { return; } if (isBackButton(flag)) { btnCancel = component; } else { btnAccept = component; } if (callback != null) { component.OnClick.AddListener(delegate { callback(flag); }); } component.OnClick.AddListener(onButtonClicked); }
public void BindData <T>(GameObject templated, List <T> dataList, System.Action <GameObject, T> bindEvent, bool itemCanClick = true, bool showSelectedItem = false) { ShowSelectedItem = showSelectedItem; int childCount = Content.transform.childCount; for (int i = childCount - 1; i >= 0; i--) { GameObject item = Content.transform.GetChild(i).gameObject; if (item.name != "template") { GameObject.Destroy(item); } } float totalHeight = 0; foreach (T t in dataList) { Transform item = GameObject.Instantiate <GameObject>(templated).transform; item.gameObject.SetActive(true); item.GetComponent <RectTransform>().SetParent(Content.transform); item.GetComponent <RectTransform>().localScale = new Vector3(1, 1, 1); if (itemCanClick) { Button btnCtr = item.GetComponent <Button>(); if (btnCtr != null && item.GetComponent <ButtonClickListener>() == null) { ButtonClickListener btnListener = item.gameObject.AddComponent <ButtonClickListener>(); btnListener.OnClick = MenuItem_OnClicked; btnCtr.transition = Selectable.Transition.None; btnCtr.onClick.RemoveAllListeners(); btnCtr.onClick.AddListener(() => { btnListener.OnClicked(); }); } } bindEvent(item.gameObject, t); if (item.GetComponent <LayoutElement>() != null) { totalHeight += item.GetComponent <LayoutElement>().preferredHeight; } } }
public override void OnEnter() { GameObject gameObject = (string.IsNullOrEmpty(ButtonName) ? ButtonObject.Value : GameObject.Find(ButtonName)); if (gameObject != null) { button = gameObject.GetComponent <Button>(); buttonClickListener = gameObject.GetComponent <ButtonClickListener>(); } if (buttonClickListener != null) { buttonClickListener.OnClick.AddListener(onClickListener); return; } if (button != null) { button.onClick.AddListener(onPressed); return; } Disney.LaunchPadFramework.Log.LogError(this, "Unable to find button of name : " + ButtonName); Finish(); }
private void Awake() { clickListener = GetComponent <ButtonClickListener>(); }
private void Awake() { this.clickListener = base.GetComponent <ButtonClickListener>(); }
public static ButtonClickListener AddEventListener(GameObject go) { ButtonClickListener listener = go.AddComponent <ButtonClickListener>(); return(listener); }