private void Button14_Click(object sender, EventArgs e) { Button11.PerformClick(); // Memo2.AppendText("\r====================================================="); Memo2.AppendText("\rHash Registro Bloqueado = " + ListaPagamento[Grid2.CurrentRow.Index].f); Memo2.AppendText("\rChave Desbloqueio = " + Biblioteca.MD5String(ListaPagamento[Grid2.CurrentRow.Index].f + "uma_chave")); Memo2.AppendText("\r====================================================="); }
protected void Button8_Click(object sender, EventArgs e) { Calendar2.Visible = true; Button11.Focus(); }
private void playBackPress(string key) { switch (key) { case "Q": Button1.PerformClick(); break; case "W": Button2.PerformClick(); break; case "E": Button3.PerformClick(); break; case "R": Button4.PerformClick(); break; case "A": Button5.PerformClick(); break; case "S": Button6.PerformClick(); break; case "D": Button7.PerformClick(); break; case "F": Button8.PerformClick(); break; case "Y": Button9.PerformClick(); break; case "U": Button10.PerformClick(); break; case "I": Button11.PerformClick(); break; case "O": Button12.PerformClick(); break; case "H": Button13.PerformClick(); break; case "J": Button14.PerformClick(); break; case "K": Button15.PerformClick(); break; case "L": Button16.PerformClick(); break; } }
//stimulates button presses when key is hit *really wanted the buttons to visually depress but this didnt do it private void click_handle(object sender, System.Windows.Input.KeyEventArgs e) { Console.WriteLine("Argument is: " + e.Key.ToString()); switch (e.Key) { case Key.Q: e.Handled = true; Button1.PerformClick(); break; case Key.W: e.Handled = true; Button2.PerformClick(); break; case Key.E: e.Handled = true; Button3.PerformClick(); break; case Key.R: e.Handled = true; Button4.PerformClick(); break; case Key.A: e.Handled = true; Button5.PerformClick(); break; case Key.S: e.Handled = true; Button6.PerformClick(); break; case Key.D: e.Handled = true; Button7.PerformClick(); break; case Key.F: e.Handled = true; Button8.PerformClick(); break; case Key.Y: e.Handled = true; Button9.PerformClick(); break; case Key.U: e.Handled = true; Button10.PerformClick(); break; case Key.I: e.Handled = true; Button11.PerformClick(); break; case Key.O: e.Handled = true; Button12.PerformClick(); break; case Key.H: e.Handled = true; Button13.PerformClick(); break; case Key.J: e.Handled = true; Button14.PerformClick(); break; case Key.K: e.Handled = true; Button15.PerformClick(); break; case Key.L: e.Handled = true; Button16.PerformClick(); break; case Key.LeftShift: e.Handled = true; if (isShift == 0) { Loop(); } else { storeLoop(); } break; } }
public MessageBoxResult Show(string text, string caption, MessageBoxButton buttonType, MessageBoxImage iconType, Int32 defaultButton) { Description = text; //this.Title = caption; MessageBoxButtons _buttonType = (MessageBoxButtons)buttonType; MessageBoxIcon _iconType = MessageBoxIcon.None; if (iconType == MessageBoxImage.None) { _iconType = MessageBoxIcon.None; } else if (iconType == MessageBoxImage.Error) { _iconType = MessageBoxIcon.Error; } else if (iconType == MessageBoxImage.Hand) { _iconType = MessageBoxIcon.Hand; } else if (iconType == MessageBoxImage.Stop) { _iconType = MessageBoxIcon.Stop; } else if (iconType == MessageBoxImage.Question) { _iconType = MessageBoxIcon.Question; } else if (iconType == MessageBoxImage.Exclamation) { _iconType = MessageBoxIcon.Exclamation; } else if (iconType == MessageBoxImage.Warning) { _iconType = MessageBoxIcon.Warning; } else if (iconType == MessageBoxImage.Asterisk) { _iconType = MessageBoxIcon.Asterisk; } else if (iconType == MessageBoxImage.Information) { _iconType = MessageBoxIcon.Information; } Int32 count = ChooseButtons(_buttonType); ChooseIcons(_iconType); if (count == 1) { Button11.Focus(); } if (count == 2) { switch (defaultButton) { case 1: { Button21.Focus(); break; } case 2: { Button22.Focus(); break; } default: { Button21.Focus(); break; } } } if (count == 3) { switch (defaultButton) { case 1: { Button31.Focus(); break; } case 2: { Button32.Focus(); break; } case 3: { Button33.Focus(); break; } default: { Button31.Focus(); break; } } } //this.ShowDialog(); return(Value); }
void ReleaseDesignerOutlets() { if (Button0 != null) { Button0.Dispose(); Button0 = null; } if (Button1 != null) { Button1.Dispose(); Button1 = null; } if (Button10 != null) { Button10.Dispose(); Button10 = null; } if (Button11 != null) { Button11.Dispose(); Button11 = null; } if (Button2 != null) { Button2.Dispose(); Button2 = null; } if (Button3 != null) { Button3.Dispose(); Button3 = null; } if (Button4 != null) { Button4.Dispose(); Button4 = null; } if (Button5 != null) { Button5.Dispose(); Button5 = null; } if (Button6 != null) { Button6.Dispose(); Button6 = null; } if (Button7 != null) { Button7.Dispose(); Button7 = null; } if (Button8 != null) { Button8.Dispose(); Button8 = null; } if (Button9 != null) { Button9.Dispose(); Button9 = null; } if (ResultLabel != null) { ResultLabel.Dispose(); ResultLabel = null; } }