예제 #1
0
    public void StartSkill(ButtleSkillBase callBack)
    {
        _callBack = callBack;

        TouchPanel.gameObject.SetActive(true);
        SkillInfo.SetActive(true);

        StartAnimation();
        SetControllMode(callBack.ControllMode);

        SkillCountText.text = "" + _callBack.GetSkillCount();
    }
예제 #2
0
    public void EndSkill()
    {
        _callBack = null;
        TouchPanel.gameObject.SetActive(false);
        SkillInfo.SetActive(false);

        if (_animationMoving)
        {
            StopAnimation();
        }

        SkillCountText.text = "";
    }