예제 #1
0
 // Use this for initialization
 void Start()
 {
     trButterfly = GetComponent <Transform>();
     boySprite   = GameObject.Find("BoySprite");
     girl        = GameObject.Find("Girl");
     originCtrl  = GetComponent <ButterflyController>();
     startY      = trButterfly.position.y;
 }
예제 #2
0
 private void Start()
 {
     body       = GetComponent <Rigidbody>();
     self       = transform;
     controller = GetComponent <ButterflyController>();
 }