private IEnumerator loadTexture2DFromWWW(string url, Action <object> onloaded, Action <object> progressEvent, bool existAssetCache = false) { string path = url; if (existAssetCache) { path = BumDefine.bumThumbnailPathFile + BumDefine.getFileByUrl(url) + "/texture"; } WWW www = new WWW(path); while (!www.isDone) { if (progressEvent != null) { progressEvent(www.progress); } yield return(null); } do { if (!string.IsNullOrEmpty(www.error)) { BumBase.Log(www.error); break; } Texture2D texture = www.texture; if (texture != null) { //texture = bundle.LoadAsset<Texture2D>("texture"); if (!existAssetCache) { createCache(url, texture, BumResourceType.eBumResourceType_texture2D); } //bundle.Unload(false); } else { texture = www.texture; pool.addData(path, texture, BumResourceType.eBumResourceType_texture2D); if (!existAssetCache) { createCache(url, texture, BumResourceType.eBumResourceType_texture2D); } } onloaded(texture); } while (false); www.Dispose(); www = null; }
private IEnumerator loadJsonFromWWW(string url, Action <object> onloaded, Action <object> progressEvent, bool existAssetCache = false) { string path = url; if (existAssetCache) { path = BumDefine.bumDataConfigPathFile + BumDefine.getJsonFileByUrl(url); } WWW www = new WWW(url); while (!www.isDone) { if (progressEvent != null) { progressEvent(www.progress); } //yield return www; } do { if (!string.IsNullOrEmpty(www.error)) { BumBase.Log(www.error); break; } string json = System.Text.Encoding.UTF8.GetString(www.bytes); int index = json.IndexOf("["); if (index > 0 && index < 2) { json = json.Substring(index); } if (!existAssetCache) { createCache(url, json, BumResourceType.eBumResourceType_json); } Debug.Log(json); onloaded(json); } while (false); www.Dispose(); www = null; yield return(null); }
public void Startup() { System.TimeSpan ts = System.DateTime.Now - BumApp.Instance.clientInitTime; BumBase.Log("====================================Init Total Use {0}s===========================================", ts.TotalSeconds); //do... //if (string.IsNullOrEmpty(BumLogic.clientUser.userLocalRecord.userPhone)) //{ // BumRep.uiManager.openWindow<BumUILoginPage>(0); //} //else //{ // BumRep.uiManager.openWindow<BumUIMainPage>(); // BumRep.uiManager.openWindow<BumUIBottomTools>(); //} //BumRep.uiManager.openWindow<BumUIMainPage>(); //BumRep.uiManager.openWindow<BumUIBottomTools>(); //UIManager.Instance.OnOpen(PageType.MainPage); }
void Awake() { BumBase.Log("===================================================================================="); BumBase.Log("Application.platform = {0}", Application.platform); BumBase.Log("Application.dataPath = {0}", Application.dataPath); BumBase.Log("Application.streamingAssetsPath = {0}", Application.streamingAssetsPath); BumBase.Log("Application.persistentDataPath = {0}", Application.persistentDataPath); BumBase.Log("Application.temporaryCachePath = {0}", Application.temporaryCachePath); BumBase.Log("Application.unityVersion = {0}", Application.unityVersion); BumBase.Log("SystemInfo.deviceModel = {0}", SystemInfo.deviceModel); BumBase.Log("===================================================================================="); Instance = this; appLogic = new BumLogic(); appRep = new BumRep(); setDivce(); DontDestroyOnLoad(this); }
private IEnumerator loadUserInfoJsonFromWWW(string url, Action <object> onloaded, Action <object> progressEvent, bool existAssetCache = false) { string path = url; if (existAssetCache) { path = BumDefine.bumUserConfigPathFile + BumDefine.getJsonFileByUrl(url); } WWW www = new WWW(path); while (!www.isDone) { if (progressEvent != null) { progressEvent(www.progress); } yield return(null); } do { if (!string.IsNullOrEmpty(www.error)) { BumBase.Log(www.error); break; } string json = System.Text.Encoding.UTF8.GetString(www.bytes); if (!existAssetCache) { createCache(url, json, BumResourceType.eBumResourceType_userInfo); } onloaded(json); } while (false); www.Dispose(); www = null; }
private IEnumerator loadAssetBundleFormWWW(string url, Action <object> onloaded, Action <object> progressEvent, bool existAssetCache = false, object param = null, Action <GameObject, object> beforeClone = null) { string path = url; if (existAssetCache) { path = BumDefine.bumAssetBundlePathFile + BumDefine.getFileByUrl(url) + "/product"; } WWW www = new WWW(path); while (!www.isDone) { if (progressEvent != null) { progressEvent(www.progress); } yield return(null); } do { if (!string.IsNullOrEmpty(www.error)) { BumBase.Log(www.error); break; } AssetBundle bundle = www.assetBundle; if (bundle == null) { break; } UnityEngine.Object[] objs = bundle.LoadAllAssets(); for (int i = 0; i < objs.Length; i++) { if (!objs[i].GetType().Equals(typeof(GameObject))) { continue; } //if (!objs[i].name.Equals("product")) continue; GameObject data = objs[i] as GameObject; data.name = BumDefine.getIdByUrl(url); //pool.addData(path,data, BumResourceType.eBumResourceType_assetBundle); //if (!existAssetCache) createCache(url,www.bytes,BumResourceType.eBumResourceType_assetBundle); if (beforeClone != null) { beforeClone(data, param); } if (onloaded != null) { onloaded(data); } } bundle.Unload(false); } while (false); www.Dispose(); www = null; }