protected override void OnShow(object userData) { base.OnShow(userData); bulletData = userData as BulletData; if (bulletData == null) { Log.Error("Bullet data is invalid."); return; } leftEffectTimes = 1; zeroSpeedAutoDestroyTimes = 0; CachedTransform.forward = bulletData.Forward; // 让子弹保持水平 // CachedTransform.forward = new Vector3( // CachedTransform.forward.x, // 1, // CachedTransform.forward.z); if (bulletData.EffectId > 0) { BulletEffectData bulletEffectData = new BulletEffectData(EntityExtension.GenerateSerialId(), bulletData.EffectId, Id); EntityExtension.ShowBulletEffect(typeof(BulletEffect), "BulletEffectGroup", bulletEffectData); } }
protected override void OnShow(object userData) { base.OnShow(userData); bulletEffectData = userData as BulletEffectData; if (bulletEffectData == null) { Log.Error("BulletEffect data is invalid."); return; } isStop = false; GameEntry.Entity.AttachEntity(Entity, bulletEffectData.OwnerId, AttachPoint, bulletEffectData); }