// Constructor
 public ShootEnemyABullet(GameData myGameData)
 {
     this.myReciever = myGameData.EnemyABulletFact;
     this.gameData   = myGameData;
 }
예제 #2
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 // Constructor
 public ShootMidBossBullet(GameData gameData)
 {
     this.myReciever = gameData.MidBossBulletFact;
     this.gameData   = gameData;
 }
예제 #3
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 // Constructor
 public ShootFinalBossBullet(GameData myGameData)
 {
     this.myReciever = myGameData.FinalBossBulletFact;
     this.gameData   = myGameData;
 }
 // Constructor
 public ShootPlayerBullet(GameData gameData)
 {
     this.gameData   = gameData;
     this.myReciever = gameData.PlayerBulletFact;
 }
예제 #5
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 // Constructor
 public ShootSpecialPlayerBullet(GameData gameData)
 {
     this.myReciever = gameData.PlayerSpecBulletFact;
     this.gameData   = gameData;
 }