public PredefinedType(BuiltinTypeSpec type) { this.kind = type.Kind; this.name = type.Name; this.ns = type.Namespace; this.type = type; }
public BuiltinTypes() { Object = new BuiltinTypeSpec(MemberKind.Class, "System", "Object", BuiltinTypeSpec.Type.Object); ValueType = new BuiltinTypeSpec(MemberKind.Class, "System", "ValueType", BuiltinTypeSpec.Type.ValueType); Attribute = new BuiltinTypeSpec(MemberKind.Class, "System", "Attribute", BuiltinTypeSpec.Type.Attribute); Int = new BuiltinTypeSpec(MemberKind.Struct, "System", "Int32", BuiltinTypeSpec.Type.Int); Long = new BuiltinTypeSpec(MemberKind.Struct, "System", "Int64", BuiltinTypeSpec.Type.Long); UInt = new BuiltinTypeSpec(MemberKind.Struct, "System", "UInt32", BuiltinTypeSpec.Type.UInt); ULong = new BuiltinTypeSpec(MemberKind.Struct, "System", "UInt64", BuiltinTypeSpec.Type.ULong); Byte = new BuiltinTypeSpec(MemberKind.Struct, "System", "Byte", BuiltinTypeSpec.Type.Byte); SByte = new BuiltinTypeSpec(MemberKind.Struct, "System", "SByte", BuiltinTypeSpec.Type.SByte); Short = new BuiltinTypeSpec(MemberKind.Struct, "System", "Int16", BuiltinTypeSpec.Type.Short); UShort = new BuiltinTypeSpec(MemberKind.Struct, "System", "UInt16", BuiltinTypeSpec.Type.UShort); IEnumerator = new BuiltinTypeSpec(MemberKind.Interface, "System.Collections", "IEnumerator", BuiltinTypeSpec.Type.IEnumerator); IEnumerable = new BuiltinTypeSpec(MemberKind.Interface, "System.Collections", "IEnumerable", BuiltinTypeSpec.Type.IEnumerable); IDisposable = new BuiltinTypeSpec(MemberKind.Interface, "System", "IDisposable", BuiltinTypeSpec.Type.IDisposable); Char = new BuiltinTypeSpec(MemberKind.Struct, "System", "Char", BuiltinTypeSpec.Type.Char); String = new BuiltinTypeSpec(MemberKind.Class, "System", "String", BuiltinTypeSpec.Type.String); Float = new BuiltinTypeSpec(MemberKind.Struct, "System", "Single", BuiltinTypeSpec.Type.Float); Double = new BuiltinTypeSpec(MemberKind.Struct, "System", "Double", BuiltinTypeSpec.Type.Double); Decimal = new BuiltinTypeSpec(MemberKind.Struct, "System", "Decimal", BuiltinTypeSpec.Type.Decimal); Bool = new BuiltinTypeSpec(MemberKind.Struct, "System", "Boolean", BuiltinTypeSpec.Type.Bool); IntPtr = new BuiltinTypeSpec(MemberKind.Struct, "System", "IntPtr", BuiltinTypeSpec.Type.IntPtr); UIntPtr = new BuiltinTypeSpec(MemberKind.Struct, "System", "UIntPtr", BuiltinTypeSpec.Type.UIntPtr); MulticastDelegate = new BuiltinTypeSpec(MemberKind.Class, "System", "MulticastDelegate", BuiltinTypeSpec.Type.MulticastDelegate); Delegate = new BuiltinTypeSpec(MemberKind.Class, "System", "Delegate", BuiltinTypeSpec.Type.Delegate); Enum = new BuiltinTypeSpec(MemberKind.Class, "System", "Enum", BuiltinTypeSpec.Type.Enum); Array = new BuiltinTypeSpec(MemberKind.Class, "System", "Array", BuiltinTypeSpec.Type.Array); Void = new BuiltinTypeSpec(MemberKind.Void, "System", "Void", BuiltinTypeSpec.Type.Other); Type = new BuiltinTypeSpec(MemberKind.Class, "System", "Type", BuiltinTypeSpec.Type.Type); Exception = new BuiltinTypeSpec(MemberKind.Class, "System", "Exception", BuiltinTypeSpec.Type.Exception); RuntimeFieldHandle = new BuiltinTypeSpec(MemberKind.Struct, "System", "RuntimeFieldHandle", BuiltinTypeSpec.Type.Other); RuntimeTypeHandle = new BuiltinTypeSpec(MemberKind.Struct, "System", "RuntimeTypeHandle", BuiltinTypeSpec.Type.Other); // TODO: Maybe I should promote it to different kind for faster compares Dynamic = new BuiltinTypeSpec("dynamic", BuiltinTypeSpec.Type.Dynamic); OperatorsBinaryStandard = Binary.CreateStandardOperatorsTable(this); OperatorsBinaryEquality = Binary.CreateEqualityOperatorsTable(this); OperatorsBinaryUnsafe = Binary.CreatePointerOperatorsTable(this); OperatorsUnary = Unary.CreatePredefinedOperatorsTable(this); OperatorsUnaryMutator = UnaryMutator.CreatePredefinedOperatorsTable(this); BinaryPromotionsTypes = ConstantFold.CreateBinaryPromotionsTypes(this); SwitchUserTypes = Switch.CreateSwitchUserTypes(this); types = new BuiltinTypeSpec[] { Object, ValueType, Attribute, Int, UInt, Long, ULong, Float, Double, Char, Short, Decimal, Bool, SByte, Byte, UShort, String, Enum, Delegate, MulticastDelegate, Void, Array, Type, IEnumerator, IEnumerable, IDisposable, IntPtr, UIntPtr, RuntimeFieldHandle, RuntimeTypeHandle, Exception }; }
void EmitFieldSize (int buffer_size) { int type_size = BuiltinTypeSpec.GetSize (MemberType); if (buffer_size > int.MaxValue / type_size) { Report.Error (1664, Location, "Fixed size buffer `{0}' of length `{1}' and type `{2}' exceeded 2^31 limit", GetSignatureForError (), buffer_size.ToString (), TypeManager.CSharpName (MemberType)); return; } AttributeEncoder encoder; var ctor = Module.PredefinedMembers.StructLayoutAttributeCtor.Resolve (Location); if (ctor == null) return; var field_size = Module.PredefinedMembers.StructLayoutSize.Resolve (Location); var field_charset = Module.PredefinedMembers.StructLayoutCharSet.Resolve (Location); if (field_size == null || field_charset == null) return; var char_set = CharSet ?? Module.DefaultCharSet ?? 0; encoder = new AttributeEncoder (); encoder.Encode ((short)LayoutKind.Sequential); encoder.EncodeNamedArguments ( new [] { field_size, field_charset }, new Constant [] { new IntConstant (Compiler.BuiltinTypes, buffer_size * type_size, Location), new IntConstant (Compiler.BuiltinTypes, (int) char_set, Location) } ); fixed_buffer_type.SetCustomAttribute ((ConstructorInfo) ctor.GetMetaInfo (), encoder.ToArray ()); // // Don't emit FixedBufferAttribute attribute for private types // if ((ModFlags & Modifiers.PRIVATE) != 0) return; ctor = Module.PredefinedMembers.FixedBufferAttributeCtor.Resolve (Location); if (ctor == null) return; encoder = new AttributeEncoder (); encoder.EncodeTypeName (MemberType); encoder.Encode (buffer_size); encoder.EncodeEmptyNamedArguments (); FieldBuilder.SetCustomAttribute ((ConstructorInfo) ctor.GetMetaInfo (), encoder.ToArray ()); }
public void SetBuiltinType(BuiltinTypeSpec pts) { var found = types[pts.Name]; cached_types.Remove(pts.Name); if (found.Count == 1) { types[pts.Name][0] = pts; } else { throw new NotImplementedException(); } }
public void ReplaceTypeWithPredefined(TypeSpec ts, BuiltinTypeSpec pts) { var found = types [ts.Name]; cached_types.Remove(ts.Name); if (found.Count == 1) { types[ts.Name][0] = pts; } else { throw new NotImplementedException(); } }
public override bool Define() { if (!base.Define()) { return(false); } if (!BuiltinTypeSpec.IsPrimitiveType(MemberType)) { Report.Error(1663, Location, "`{0}': Fixed size buffers type must be one of the following: bool, byte, short, int, long, char, sbyte, ushort, uint, ulong, float or double", GetSignatureForError()); } else if (declarators != null) { var t = new TypeExpression(MemberType, TypeExpression.Location); int index = Parent.PartialContainer.Fields.IndexOf(this); foreach (var d in declarators) { var f = new FixedField(Parent, t, ModFlags, new MemberName(d.Name.Value, d.Name.Location), OptAttributes); f.initializer = d.Initializer; ((ConstInitializer)f.initializer).Name = d.Name.Value; Parent.PartialContainer.Fields.Insert(++index, f); } } // Create nested fixed buffer container string name = String.Format("<{0}>__FixedBuffer{1}", Name, GlobalCounter++); fixed_buffer_type = Parent.TypeBuilder.DefineNestedType(name, TypeAttributes.NestedPublic | TypeAttributes.Sealed | TypeAttributes.BeforeFieldInit, Compiler.BuiltinTypes.ValueType.GetMetaInfo()); var ffield = fixed_buffer_type.DefineField(FixedElementName, MemberType.GetMetaInfo(), FieldAttributes.Public); FieldBuilder = Parent.TypeBuilder.DefineField(Name, fixed_buffer_type, ModifiersExtensions.FieldAttr(ModFlags)); var element_spec = new FieldSpec(null, this, MemberType, ffield, ModFlags); spec = new FixedFieldSpec(Parent.Definition, this, FieldBuilder, element_spec, ModFlags); Parent.MemberCache.AddMember(spec); return(true); }
// // Replaces normal spec with predefined one when compiling corlib // and this type container defines predefined type // public void SetPredefinedSpec (BuiltinTypeSpec spec) { // When compiling build-in types we start with two // version of same type. One is of BuiltinTypeSpec and // second one is ordinary TypeSpec. The unification // happens at later stage when we know which type // really matches the builtin type signature. However // that means TypeSpec create during CreateType of this // type has to be replaced with builtin one // spec.SetMetaInfo (TypeBuilder); spec.MemberCache = this.spec.MemberCache; spec.DeclaringType = this.spec.DeclaringType; this.spec = spec; current_type = null; }
public void SetBuiltinType(BuiltinTypeSpec pts) { var found = types[pts.Name]; cached_types.Remove (pts.Name); if (found.Count == 1) { types[pts.Name][0] = pts; } else { throw new NotImplementedException (); } }
public PredefinedMember(ModuleContainer module, BuiltinTypeSpec type, string name, params TypeSpec[] types) : this(module, type, MemberFilter.Method(name, 0, ParametersCompiled.CreateFullyResolved(types), null)) { }
void EmitFieldSize(int buffer_size) { int type_size = BuiltinTypeSpec.GetSize(MemberType); if (buffer_size > int.MaxValue / type_size) { Report.Error(1664, Location, "Fixed size buffer `{0}' of length `{1}' and type `{2}' exceeded 2^31 limit", GetSignatureForError(), buffer_size.ToString(), MemberType.GetSignatureForError()); return; } AttributeEncoder encoder; MethodSpec ctor; var char_set = CharSetValue ?? Module.DefaultCharSet ?? 0; #if STATIC // // Set struct layout without resolving StructLayoutAttribute which is not always available // TypeAttributes attribs = TypeAttributes.SequentialLayout; switch (char_set) { case CharSet.None: case CharSet.Ansi: attribs |= TypeAttributes.AnsiClass; break; case CharSet.Auto: attribs |= TypeAttributes.AutoClass; break; case CharSet.Unicode: attribs |= TypeAttributes.UnicodeClass; break; } fixed_buffer_type.__SetAttributes(fixed_buffer_type.Attributes | attribs); fixed_buffer_type.__SetLayout(0, buffer_size * type_size); #else ctor = Module.PredefinedMembers.StructLayoutAttributeCtor.Resolve(Location); if (ctor == null) { return; } var field_size = Module.PredefinedMembers.StructLayoutSize.Resolve(Location); var field_charset = Module.PredefinedMembers.StructLayoutCharSet.Resolve(Location); if (field_size == null || field_charset == null) { return; } encoder = new AttributeEncoder(); encoder.Encode((short)LayoutKind.Sequential); encoder.EncodeNamedArguments( new [] { field_size, field_charset }, new Constant [] { new IntConstant(Compiler.BuiltinTypes, buffer_size * type_size, Location), new IntConstant(Compiler.BuiltinTypes, (int)char_set, Location) } ); fixed_buffer_type.SetCustomAttribute((ConstructorInfo)ctor.GetMetaInfo(), encoder.ToArray(out _)); #endif // // Don't emit FixedBufferAttribute attribute for private types // if ((ModFlags & Modifiers.PRIVATE) != 0) { return; } ctor = Module.PredefinedMembers.FixedBufferAttributeCtor.Resolve(Location); if (ctor == null) { return; } encoder = new AttributeEncoder(); encoder.EncodeTypeName(MemberType); encoder.Encode(buffer_size); encoder.EncodeEmptyNamedArguments(); FieldBuilder.SetCustomAttribute((ConstructorInfo)ctor.GetMetaInfo(), encoder.ToArray(out var references)); Module.AddAssemblyReferences(references); }
protected override Expression DoResolve(ResolveContext ec) { if (ec.Target == Target.JavaScript) { type = ec.BuiltinTypes.Dynamic; eclass = ExprClass.Value; return(this); } if (Expr is AsArrayInitializer) { return(Expr.Resolve(ec)); } New newExpr = null; if (Expr is Invocation) { var inv = Expr as Invocation; // // Special case for PlayScript scalar types with 1 argument - // just do an assignment. This is required for cosntructs like // // var num:Number = new Number(1.0); // // since the underlying C# types are primitives and don't have // constructors which take arugments. // var sn = inv.Exp as SimpleName; if (sn != null && IsPlayScriptScalarClass(sn.Name) && inv.Arguments != null && inv.Arguments.Count == 1) { Argument arg = inv.Arguments [0].Clone(new CloneContext()); arg.Resolve(ec); if (arg.Expr.Type != null) { if (BuiltinTypeSpec.IsPrimitiveType(arg.Expr.Type) || arg.Expr.Type.BuiltinType == BuiltinTypeSpec.Type.String) { return(arg.Expr); } } // TODO: ActionScript does actually allow this, but its runtime // rules are hard to implement at compile time, and this should // be a rare use case, so I am leaving it as a compiler error for // now. ec.Report.Error(7112, loc, "The type `{0}' does not contain a constructor that takes non-scalar arguments", sn.Name); return(null); } newExpr = new New(inv.Exp, inv.Arguments, loc); } else if (Expr is ElementAccess) { if (loc.SourceFile != null && !loc.SourceFile.PsExtended) { ec.Report.Error(7103, loc, "Native arrays are only suppored in ASX.'"); return(null); } var elemAcc = Expr as ElementAccess; var exprList = new List <Expression>(); foreach (var arg in elemAcc.Arguments) { exprList.Add(arg.Expr); } // TODO: Handle jagged arrays var arrayCreate = new ArrayCreation((FullNamedExpression)elemAcc.Expr, exprList, new ComposedTypeSpecifier(exprList.Count, loc), null, loc); return(arrayCreate.Resolve(ec)); } else { var resolveExpr = Expr.Resolve(ec); if (resolveExpr == null) { return(null); } if (resolveExpr is TypeOf) { newExpr = new New(((TypeOf)resolveExpr).TypeExpression, new Arguments(0), loc); } else { newExpr = new New(resolveExpr, new Arguments(0), loc); } } return(newExpr.Resolve(ec)); }
protected override Expression DoResolve(ResolveContext rc) { // BEN: This won't work because the returned type won't pass Mono's type checkers. // if (rc.Target == Target.JavaScript) { // this.type = rc.Module.PredefinedTypes.AsArray.Resolve(); // this.eclass = ExprClass.Value; // foreach (var elem in Elements) // elem.Resolve (rc); // return this; // } // Attempt to build simple const initializer bool is_const_init = false; TypeSpec const_type = null; if (elements.Count > 0) { is_const_init = true; const_type = vectorType != null?vectorType.ResolveAsType(rc) : null; foreach (var elem in elements) { if (elem == null) { is_const_init = false; break; } if (!(elem is Constant) && !(elem is Unary && ((Unary)elem).Expr is Constant)) { is_const_init = false; break; } TypeSpec elemType = elem.Type; if (vectorType == null) { if (elemType == null) { is_const_init = false; break; } if (const_type == null) { const_type = BuiltinTypeSpec.IsPrimitiveType(elemType) ? elemType : rc.BuiltinTypes.Object; } if (const_type != elemType) { if (((const_type == rc.BuiltinTypes.Int || const_type == rc.BuiltinTypes.UInt) && elemType == rc.BuiltinTypes.Double) || (const_type == rc.BuiltinTypes.Double && (elemType == rc.BuiltinTypes.Int || elemType == rc.BuiltinTypes.UInt))) { const_type = rc.BuiltinTypes.Double; } else { const_type = rc.BuiltinTypes.Object; } } } } } TypeExpression type; if (vectorType != null) // For new <Type> [ initializer ] expressions.. { var elemTypeSpec = vectorType.ResolveAsType(rc); if (elemTypeSpec != null) { type = new TypeExpression( rc.Module.PredefinedTypes.AsVector.Resolve().MakeGenericType(rc, new [] { elemTypeSpec }), Location); } else { type = new TypeExpression(rc.Module.PredefinedTypes.AsArray.Resolve(), Location); } } else { type = new TypeExpression(rc.Module.PredefinedTypes.AsArray.Resolve(), Location); } TypeSpec typeSpec = type.ResolveAsType(rc.MemberContext); if (typeSpec.IsArray) { ArrayCreation arrayCreate = (ArrayCreation) new ArrayCreation(type, this).Resolve(rc); return(arrayCreate); } else if (is_const_init) { // If all elements in the initializer list are simple constants, we just pass the elements in a .NET array to the // PS Array initializer. var newArgs = new Arguments(1); newArgs.Add(new Argument(new ArrayCreation(new TypeExpression(const_type, loc), this, loc))); return(new New(type, newArgs, loc).Resolve(rc)); } else { var initElems = new List <Expression>(); foreach (var e in elements) { initElems.Add(new CollectionElementInitializer(e)); } return(new NewInitialize(type, null, new CollectionOrObjectInitializers(initElems, Location), Location).Resolve(rc)); } }
public void ReplaceTypeWithPredefined (TypeSpec ts, BuiltinTypeSpec pts) { var found = types [ts.Name]; cached_types.Remove (ts.Name); if (found.Count == 1) { types[ts.Name][0] = pts; } else { throw new NotImplementedException (); } }