public void DrawOneImage() { byte[] imageRawBytes; int width, height; using (var context = new RenderContextForTest(300, 400)) { var styleRuleSet = new StyleRuleSet(); var styleRuleSetBuilder = new StyleRuleSetBuilder(styleRuleSet); styleRuleSetBuilder .BorderImageSource(@"assets\images\button.png") .BorderImageSlice((83, 54, 54, 54)); var primitiveRenderer = new BuiltinPrimitiveRenderer(); //build image and get the image primitive var rule = styleRuleSet.GetRule <string>(GUIStyleName.BorderImageSource); if (rule.primitive == null) { rule.primitive = new ImagePrimitive(rule.Value); } Assert.True(rule.primitive is ImagePrimitive); var primitive = (ImagePrimitive)rule.primitive; var mesh = new Mesh(); mesh.CommandBuffer.Add(DrawCommand.Default); primitiveRenderer.SetImageMesh(mesh); primitiveRenderer.DrawSlicedImage(primitive, new Rect(2, 2, primitive.Image.Width + 50, primitive.Image.Height + 100), styleRuleSet); context.Clear(); context.DrawImageMesh(mesh); imageRawBytes = context.Renderer.GetRawBackBuffer(out width, out height); } var image = Util.CreateImage(imageRawBytes, width, height, flip: true); string expectedImageFilePath = @"GraphicsImplementation\Builtin\images\BuiltinPrimitiveRendererFacts.DrawSlicedImage.DrawOneImage.png"; #if GenerateExpectedImages Util.SaveImage(image, Util.UnitTestRootDir + expectedImageFilePath);//generate expected image #else var expectedImage = Util.LoadImage(expectedImageFilePath); Assert.True(Util.CompareImage(expectedImage, image)); #endif }