private void Deselect() { _selectedBuildingSlot.Deselect(); _gameSystem.UIController.HideBuildMenu(); _gameSystem.UIController.HideUpgradeMenu(); _isBuildingSlotSelected = false; _selectedBuildingSlot = null; }
private void Deselect() { _selectedBuildingSlot.Deselect(); _gameSystem.UIController.HideBuildMenu(); _gameSystem.UIController.HideUpgradeMenu(); _isBuildingSlotSelected = false; _selectedBuildingSlot = null; }