public DrawingController() { projectorWin = new ProjectorWin(); projectorWin.status = new DrawingStatus(); loader = new _3DSLoaderByLib3DS(); loaderForFun = new _3DSLoaderByLib3DS(); loader.OpenFile("..\\Model\\Untitled.3ds"); loaderForFun.OpenFile("..\\Model\\miku.3ds"); buildingModel = loader.CreateBuildingModel(); buildingModel.CalculateLocation(); modelForFun = loaderForFun.CreateBuildingModel(); modelForFun.CalculateLocation(); drawer = new _3DSDrawerByLib3DS(); projectorWin.buildingModelCursor = buildingModel; projectorWin.buildingOutsideModel = buildingModel.GetChilds()["0"] as BuildingObjectLib3DS; projectorWin.modelForFun = modelForFun; projectorWin.drawer = drawer; projectorWin.Show(); }