private GameObject FoundBuilding(GameObject _TMPlastClicked) { if (_printStatements) { Debug.Log("Clicked a Building"); } // Debug.Log("Last Clicked is a building obj:" + lastClicked.name); BuildableObject buildObj = _TMPlastClicked.transform.parent.GetComponent <BuildableObject>(); buildObj.imClicked(); _AssignmentMenu.showMenu(false, null); showRedX(false); showRecruitMenu(false, Vector3.zero, "", 0, 0); _lastClicked = _TMPlastClicked; return(_lastClicked); }