public override void PerBuildExecute(BuildReleaseType releaseType, BuildPlatform platform, BuildArchitecture architecture, BuildDistribution distribution, System.DateTime buildTime, ref BuildOptions options, string configKey, string buildPath) { StringBuilder defines = new StringBuilder(BuildProject.GenerateDefaultDefines(releaseType, platform, architecture, distribution)); if (!string.IsNullOrEmpty(removeDefines)) { string resolvedRemove = BuildProject.ResolvePath(removeDefines, releaseType, platform, architecture, distribution, buildTime); string[] splitRemove = resolvedRemove.Split(';'); for (int i = 0; i < splitRemove.Length; i++) { defines.Replace(splitRemove[i] + ";", ""); defines.Replace(splitRemove[i], ""); } } if (!string.IsNullOrEmpty(addDefines)) { string resolvedAdd = BuildProject.ResolvePath(addDefines, releaseType, platform, architecture, distribution, buildTime); if (defines.Length > 0) { defines.Append(";" + resolvedAdd); } else { defines.Append(resolvedAdd); } } PlayerSettings.SetScriptingDefineSymbolsForGroup(platform.targetGroup, defines.ToString()); }