public override void OnSendData() { //是否监控enable状态 if (getObservedState(1)) { BufferedNetworkUtilsServer.SendBool(_renderer.enabled); } //是否监控shader状态 if (getObservedState(2)) { if (!invalideCheck) { return; } for (int i = 0; i < attrList.Count; ++i) { for (int j = 0; j < attrList[i].propertyType.Count; ++j) { if (bitArrList[i][j]) { SerializeOnePara(attrList[i].propertyType[j], _renderer.materials[i], attrList[i].propertyName[j]); } } } } #if UNITY_EDITOR BufferedNetworkUtilsServer.SendString("RenderObserverFlag"); #endif }
//将数据序列化发送出去 public override void Serialize() { BufferedNetworkUtilsServer.SendInt(_WaitForActiveList.Count); foreach (ActiveSynPara para in _WaitForActiveList) { BufferedNetworkUtilsServer.SendInt(para.viewId); BufferedNetworkUtilsServer.SendInt(para.obFrameCount.Count); foreach (KeyValuePair <int, int> kvp in para.obFrameCount) { BufferedNetworkUtilsServer.SendInt(kvp.Key); BufferedNetworkUtilsServer.SendInt(kvp.Value); } } BufferedNetworkUtilsServer.SendInt(_WaitForInActiveList.Count); foreach (ActiveSynPara para in _WaitForInActiveList) { BufferedNetworkUtilsServer.SendInt(para.viewId); BufferedNetworkUtilsServer.SendInt(para.obFrameCount.Count); foreach (KeyValuePair <int, int> kvp in para.obFrameCount) { BufferedNetworkUtilsServer.SendInt(kvp.Key); BufferedNetworkUtilsServer.SendInt(kvp.Value); } } BufferedNetworkUtilsServer.SendString("FduActieSyncManagerEndFlag"); _WaitForActiveList.Clear(); _WaitForInActiveList.Clear(); }
public override void Serialize() { BufferedNetworkUtilsServer.SendInt(_sendList.Count); foreach (SerializeData data in _sendList) { BufferedNetworkUtilsServer.SendString(data.name); BufferedNetworkUtilsServer.SendByte((byte)data.type); switch (data.type) { case FduClusterInputType.Axis: BufferedNetworkUtilsServer.SendFloat(_axisMap[data.name]._setValue); break; case FduClusterInputType.Button: BufferedNetworkUtilsServer.SendBool(_buttonMap[data.name]._setValue); break; case FduClusterInputType.Tracker: BufferedNetworkUtilsServer.SendVector3(_trackerMap[data.name]._setPosValue); BufferedNetworkUtilsServer.SendQuaternion(_trackerMap[data.name]._setRotValue); break; } } //BufferedNetworkUtilsServer.SendString("ClusterInputMgrEndFlag"); _sendList.Clear(); }
internal void SerializeParameterData() { Dictionary <string, object> .Enumerator enumerator = _paraMap.GetEnumerator(); BufferedNetworkUtilsServer.SendString(_CommandName); //Name of Command BufferedNetworkUtilsServer.SendInt(_paraMap.Count); //Count of Command parameters while (enumerator.MoveNext()) { BufferedNetworkUtilsServer.SendString(enumerator.Current.Key); //parameter name FduSupportClass.serializeOneParameter(enumerator.Current.Value); //parameter value } }
public override void OnSendData() { BufferedNetworkUtilsServer.SendSerializableClass(CustomClassDataInstance); BufferedNetworkUtilsServer.SendInt(IntInstance); BufferedNetworkUtilsServer.SendVector3(Vector3Instance); BufferedNetworkUtilsServer.SendString(StringInstance); BufferedNetworkUtilsServer.SendStruct(CustomDataInstance); BufferedNetworkUtilsServer.SendList <InsideCustomData>(ListData); BufferedNetworkUtilsServer.SendDic <string, Vector3>(DicData); }
void switchCaseFunc(FduMultiAttributeObserverOP op, ref NetworkState.NETWORK_STATE_TYPE state) { if (_ObservedComponent == null || _props == null) { return; } for (int i = 0; i < _bitArray.Length; ++i) { if (!_bitArray[i]) { continue; } if (op == FduMultiAttributeObserverOP.SendData) { if (_props[i].PropertyType.IsEnum) { BufferedNetworkUtilsServer.SendInt(System.Convert.ToInt32(_props[i].GetValue(_ObservedComponent, null))); } else if (_props[i].PropertyType.Equals(typeof(string))) { BufferedNetworkUtilsServer.SendString((string)_props[i].GetValue(_ObservedComponent, null)); } else { BufferedNetworkUtilsServer.SendStruct(_props[i].GetValue(_ObservedComponent, null)); } } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { if (_props[i].PropertyType.IsEnum) { _props[i].SetValue(_ObservedComponent, BufferedNetworkUtilsClient.ReadInt(ref state), null); } else if (_props[i].PropertyType.Equals(typeof(string))) { _props[i].SetValue(_ObservedComponent, BufferedNetworkUtilsClient.ReadString(ref state), null); } else { _props[i].SetValue(_ObservedComponent, BufferedNetworkUtilsClient.ReadStruct(_props[i].PropertyType, ref state), null); } } } }
//将rpc事件中的各项参数都序列化发出去 void serializeParameters() { BufferedNetworkUtilsServer.SendInt((int)_rpcData[(byte)0]); BufferedNetworkUtilsServer.SendString((string)_rpcData[(byte)1]); int paraCount = ((int)_rpcData[(byte)2]); BufferedNetworkUtilsServer.SendInt(paraCount); object[] parameters = (object[])_rpcData[(byte)3]; try { for (int i = 0; i < paraCount; ++i) { FduSupportClass.serializeOneParameter(parameters[i]); } } catch (InvalidSendableDataException e) { Debug.LogError(e.Message); } }
//发送待创建列表和待销毁列表中的数据 public override void Serialize() { levelPrefix = levelPrefix == "" ? UnityEngine.SceneManagement.SceneManager.GetActiveScene().name : levelPrefix; BufferedNetworkUtilsServer.SendString(levelPrefix); BufferedNetworkUtilsServer.SendInt(_waitForCreateList.Count); //Debug.Log("Create Count:" + _waitForCreateList.Count); foreach (ClusterGameObjectCreatePara para in _waitForCreateList) { BufferedNetworkUtilsServer.SendInt(para.viewId); BufferedNetworkUtilsServer.SendInt(para.assetId); BufferedNetworkUtilsServer.SendVector3(para.position); BufferedNetworkUtilsServer.SendQuaternion(para.rotation); if (para.parentPath == null) { BufferedNetworkUtilsServer.SendString(""); } else { BufferedNetworkUtilsServer.SendString(para.parentPath); } para.viewFrameCount = para.viewInstance.getAllFrameCountForEveryNFrameDTS(); BufferedNetworkUtilsServer.SendInt(para.viewFrameCount.Count); foreach (KeyValuePair <int, int> kvp in para.viewFrameCount) { BufferedNetworkUtilsServer.SendInt(kvp.Key); //observer在view中的id BufferedNetworkUtilsServer.SendInt(kvp.Value); //observer中EveryNFrameDTS所需要同步的参数frameCount } var subViews = para.viewInstance.getSubViews(); BufferedNetworkUtilsServer.SendInt(subViews.Count); foreach (FduClusterView view in subViews) { if (view == null) { Debug.LogError("Find Invalid sub view in one Cluster view.View id :" + view.ViewId + ". Please press Refresh Button of this view in Inspector window"); break; } BufferedNetworkUtilsServer.SendInt(view.ViewId); var list = view.getAllFrameCountForEveryNFrameDTS(); BufferedNetworkUtilsServer.SendInt(list.Count); foreach (KeyValuePair <int, int> kvp in list) { BufferedNetworkUtilsServer.SendInt(kvp.Key); //observer在subview中的id BufferedNetworkUtilsServer.SendInt(kvp.Value); //observer中EveryNFrameDTS所需要同步的参数frameCount } } } BufferedNetworkUtilsServer.SendInt(_wairForDestoryList.Count); foreach (int viewId in _wairForDestoryList) { BufferedNetworkUtilsServer.SendInt(viewId); } BufferedNetworkUtilsServer.SendInt(_waitForAssignViewIdList.Count); foreach (SyncViewIdData data in _waitForAssignViewIdList) { BufferedNetworkUtilsServer.SendString(data.name); BufferedNetworkUtilsServer.SendInt(data.id); } BufferedNetworkUtilsServer.SendString("FduClusterViewManagerEndFlag"); ClearListData(); }
void switchCaseFunc(FduMultiAttributeObserverOP op, ref NetworkState.NETWORK_STATE_TYPE state) { for (int i = 1; i < attrList.Length; ++i) { if (!getObservedState(i)) { continue; } switch (i) { case 1: //TextContent if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendString(text.text); } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { text.text = BufferedNetworkUtilsClient.ReadString(ref state); } break; case 2: //Color if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { text.color = FduInterpolationInterface.getNextColorValue_new(text.color, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendColor(text.color); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { text.color = BufferedNetworkUtilsClient.ReadColor(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty_append(i, BufferedNetworkUtilsClient.ReadColor(ref state)); } break; case 3: //FontStyle if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendByte((byte)text.fontStyle); } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { text.fontStyle = (FontStyle)BufferedNetworkUtilsClient.ReadByte(ref state); } break; case 4: //FontSize if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { text.fontSize = FduInterpolationInterface.getNextIntValue_new(text.fontSize, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendInt(text.fontSize); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { text.fontSize = BufferedNetworkUtilsClient.ReadInt(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty(i, BufferedNetworkUtilsClient.ReadInt(ref state)); } break; case 5: //LineSpacing if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { text.lineSpacing = FduInterpolationInterface.getNextFloatValue_new(text.lineSpacing, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendFloat(text.lineSpacing); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { text.lineSpacing = BufferedNetworkUtilsClient.ReadFloat(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty(i, BufferedNetworkUtilsClient.ReadFloat(ref state)); } break; case 6: //SupportRichText if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendBool(text.supportRichText); } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { text.supportRichText = BufferedNetworkUtilsClient.ReadBool(ref state); } break; case 7: //Aligment if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendByte((byte)text.alignment); } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { text.alignment = (TextAnchor)BufferedNetworkUtilsClient.ReadByte(ref state); } break; case 8: //AlignByGeometry if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendBool(text.alignByGeometry); } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { text.alignByGeometry = BufferedNetworkUtilsClient.ReadBool(ref state); } break; case 9: //HorizontalOverflow if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendByte((byte)text.horizontalOverflow); } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { text.horizontalOverflow = (HorizontalWrapMode)BufferedNetworkUtilsClient.ReadByte(ref state); } break; case 10: //VerticalOverflow if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendByte((byte)text.verticalOverflow); } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { text.verticalOverflow = (VerticalWrapMode)BufferedNetworkUtilsClient.ReadByte(ref state); } break; case 11: //BestFit if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendBool(text.resizeTextForBestFit); } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { text.resizeTextForBestFit = BufferedNetworkUtilsClient.ReadBool(ref state); } break; case 12: //RaycastTarget if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendBool(text.raycastTarget); } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { text.raycastTarget = BufferedNetworkUtilsClient.ReadBool(ref state); } break; case 31: //Interpolation Option break; } } }
internal void SerializeGenericData() { var enu = _genericMap.GetEnumerator(); BufferedNetworkUtilsServer.SendInt(_genericMap.Count); while (enu.MoveNext()) { BufferedNetworkUtilsServer.SendString(enu.Current.Key); genericData _data = enu.Current.Value; BufferedNetworkUtilsServer.SendString(_data.keyTypeName); BufferedNetworkUtilsServer.SendString(_data.valueTypeName); BufferedNetworkUtilsServer.SendString(_data.containerTypeName); int count = _data.valueData.Count; BufferedNetworkUtilsServer.SendInt(count); bool isStringK = false; bool isStringV = false; System.Type typeK = System.Type.GetType(_data.keyTypeName); System.Type typeV = System.Type.GetType(_data.valueTypeName); if (typeV != null && typeV.Equals(typeof(string))) { isStringV = true; } if (typeK != null && typeK.Equals(typeof(string))) { isStringK = true; } if (_data.containerTypeName == "dic") { for (int i = 0; i < _data.valueData.Count; i = i + 2) { if (isStringK) { BufferedNetworkUtilsServer.SendString((string)_data.valueData[i]); } else if (typeK.IsEnum) { BufferedNetworkUtilsServer.SendInt(System.Convert.ToInt32(_data.valueData[i])); } else { BufferedNetworkUtilsServer.SendStruct(_data.valueData[i]); } if (isStringV) { BufferedNetworkUtilsServer.SendString((string)_data.valueData[i + 1]); } else if (typeV.IsEnum) { BufferedNetworkUtilsServer.SendInt(System.Convert.ToInt32(_data.valueData[i + 1])); } else { BufferedNetworkUtilsServer.SendStruct(_data.valueData[i + 1]); } } } else if (_data.containerTypeName == "queue" || _data.containerTypeName == "list" || _data.containerTypeName == "stack") { for (int i = 0; i < _data.valueData.Count; ++i) { if (isStringV) { BufferedNetworkUtilsServer.SendString((string)_data.valueData[i]); } else if (typeV.IsEnum) { BufferedNetworkUtilsServer.SendInt(System.Convert.ToInt32(_data.valueData[i])); } else { BufferedNetworkUtilsServer.SendStruct(_data.valueData[i]); } } } } }
void switchCaseFunc(FduMultiAttributeObserverOP op, ref NetworkState.NETWORK_STATE_TYPE state) { for (int i = 1; i < attributeList.Length; ++i) { if (!getObservedState(i)) //如果editor中没有选择监控该属性 则直接跳过 { continue; } switch (i) { case 1: //position if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { _transform.position = FduInterpolationInterface.getNextVector3Value_new(_transform.position, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendVector3(_transform.position); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { _transform.position = BufferedNetworkUtilsClient.ReadVector3(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty_append(i, BufferedNetworkUtilsClient.ReadVector3(ref state)); } break; case 2: //rotation if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { _transform.rotation = FduInterpolationInterface.getNextQuaternionValue_new(_transform.rotation, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendQuaternion(_transform.rotation); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { _transform.rotation = BufferedNetworkUtilsClient.ReadQuaternion(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty_append(i, BufferedNetworkUtilsClient.ReadQuaternion(ref state)); } break; case 3: //scale if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { _transform.localScale = FduInterpolationInterface.getNextVector3Value_new(_transform.localScale, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendVector3(_transform.localScale); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { _transform.localScale = BufferedNetworkUtilsClient.ReadVector3(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty_append(i, BufferedNetworkUtilsClient.ReadVector3(ref state)); } break; case 4: //parent: 对于父节点的监控 这里只是一个不完全的解决方案 获取到父节点的路径 传输过去 然后在从节点解析。如果路径不唯一(因为可以同名)就会找不到对于的父节点 if (op == FduMultiAttributeObserverOP.SendData) { string parentPath; if (_transform.parent == null) { parentPath = ""; } else { parentPath = FduSupportClass.getGameObjectPath(_transform.parent.gameObject); } if (parentPath == null) { parentPath = ""; } BufferedNetworkUtilsServer.SendString(parentPath); } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { string parentPath; if (_transform.parent == null) { parentPath = ""; } else { parentPath = FduSupportClass.getGameObjectPath(_transform.parent.gameObject); } if (parentPath == null) { parentPath = ""; } string getPath = BufferedNetworkUtilsClient.ReadString(ref state); if (parentPath != getPath) //hierarchy changed { GameObject go = FduSupportClass.getGameObjectByPath(getPath); if (go == null) { _transform.SetParent(null); } else { _transform.SetParent(go.transform); } } } break; case 5: //LocalPosition if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { _transform.localPosition = FduInterpolationInterface.getNextVector3Value_new(_transform.localPosition, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendVector3(_transform.localPosition); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { _transform.localPosition = BufferedNetworkUtilsClient.ReadVector3(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty_append(i, BufferedNetworkUtilsClient.ReadVector3(ref state)); } break; case 6: //LocalRotation; if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { _transform.localRotation = FduInterpolationInterface.getNextQuaternionValue_new(_transform.localRotation, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendQuaternion(_transform.localRotation); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { _transform.localRotation = BufferedNetworkUtilsClient.ReadQuaternion(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty_append(i, BufferedNetworkUtilsClient.ReadQuaternion(ref state)); } break; case 7: //LocalScale if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { _transform.localScale = FduInterpolationInterface.getNextVector3Value_new(_transform.localScale, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendVector3(_transform.localScale); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { _transform.localScale = BufferedNetworkUtilsClient.ReadVector3(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty_append(i, BufferedNetworkUtilsClient.ReadVector3(ref state)); } break; case 8: //EulerAngle if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { _transform.eulerAngles = FduInterpolationInterface.getNextVector3Value_new(_transform.eulerAngles, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendVector3(_transform.eulerAngles); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { _transform.eulerAngles = BufferedNetworkUtilsClient.ReadVector3(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty_append(i, BufferedNetworkUtilsClient.ReadVector3(ref state)); } break; case 9: //LocalEulerAngle if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { _transform.localEulerAngles = FduInterpolationInterface.getNextVector3Value_new(_transform.localEulerAngles, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendVector3(_transform.localEulerAngles); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { _transform.localEulerAngles = BufferedNetworkUtilsClient.ReadVector3(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty_append(i, BufferedNetworkUtilsClient.ReadVector3(ref state)); } break; default: break; } } }
public override void Serialize() { BufferedNetworkUtilsServer.SendString(levelName); }
void switchCaseFunc(FduMultiAttributeObserverOP op, ref NetworkState.NETWORK_STATE_TYPE state) { for (int i = 1; i < attrList.Length; ++i) { if (!getObservedState(i)) { continue; } switch (i) { case 1: //InputContent if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendString(inputField.text); } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { inputField.text = BufferedNetworkUtilsClient.ReadString(ref state); } break; case 2: //CaretPosition if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { inputField.caretPosition = FduInterpolationInterface.getNextIntValue_new(inputField.caretPosition, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendInt(inputField.caretPosition); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { inputField.caretPosition = BufferedNetworkUtilsClient.ReadInt(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty(i, BufferedNetworkUtilsClient.ReadInt(ref state)); } break; case 3: //CharacterValidation if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendByte((byte)inputField.characterValidation); } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { inputField.characterValidation = (InputField.CharacterValidation)BufferedNetworkUtilsClient.ReadByte(ref state); } break; case 4: //ContentType if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendByte((byte)inputField.contentType); } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { inputField.contentType = (InputField.ContentType)BufferedNetworkUtilsClient.ReadByte(ref state); } break; case 5: //InputType if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendByte((byte)inputField.inputType); } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { inputField.inputType = (InputField.InputType)BufferedNetworkUtilsClient.ReadByte(ref state); } break; case 6: //KeyboardType if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendByte((byte)inputField.keyboardType); } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { inputField.keyboardType = (TouchScreenKeyboardType)BufferedNetworkUtilsClient.ReadByte(ref state); } break; case 7: //LineType if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendByte((byte)inputField.lineType); } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { inputField.lineType = (InputField.LineType)BufferedNetworkUtilsClient.ReadByte(ref state); } break; case 29: //Remove On Value Change CallBack On Slave break; case 30: //Remove On End Edit CallBack On Slave break; case 31: //Interpolation Option break; } } }
void switchCaseFunc(FduMultiAttributeObserverOP op, ref NetworkState.NETWORK_STATE_TYPE state) { for (int i = 1; i < attrList.Length; ++i) { if (!getObservedState(i)) { continue; } switch (i) { case 1: //AnchoredPosition if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { rectTransform.anchoredPosition = FduInterpolationInterface.getNextVector2Value_new(rectTransform.anchoredPosition, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendVector2(rectTransform.anchoredPosition); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { rectTransform.anchoredPosition = BufferedNetworkUtilsClient.ReadVector2(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty_append(i, BufferedNetworkUtilsClient.ReadVector2(ref state)); } break; case 2: //AnchoredPosition3D if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { rectTransform.anchoredPosition3D = FduInterpolationInterface.getNextVector3Value_new(rectTransform.anchoredPosition3D, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendVector3(rectTransform.anchoredPosition3D); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { rectTransform.anchoredPosition3D = BufferedNetworkUtilsClient.ReadVector3(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty_append(i, BufferedNetworkUtilsClient.ReadVector3(ref state)); } break; case 3: //Rotation if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { rectTransform.rotation = FduInterpolationInterface.getNextQuaternionValue_new(rectTransform.rotation, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendQuaternion(rectTransform.rotation); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { rectTransform.rotation = BufferedNetworkUtilsClient.ReadQuaternion(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty_append(i, BufferedNetworkUtilsClient.ReadQuaternion(ref state)); } break; case 4: //Scale if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { rectTransform.localScale = FduInterpolationInterface.getNextVector3Value_new(rectTransform.localScale, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendVector3(rectTransform.localScale); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { rectTransform.localScale = BufferedNetworkUtilsClient.ReadVector3(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty_append(i, BufferedNetworkUtilsClient.ReadVector3(ref state)); } break; case 5: //Parent if (op == FduMultiAttributeObserverOP.SendData) { string parentPath; if (rectTransform.parent == null) { parentPath = ""; } else { parentPath = FduSupportClass.getGameObjectPath(rectTransform.parent.gameObject); } if (parentPath == null) { parentPath = ""; } BufferedNetworkUtilsServer.SendString(parentPath); } else if (op == FduMultiAttributeObserverOP.Receive_Direct || op == FduMultiAttributeObserverOP.Receive_Interpolation) { string parentPath; if (rectTransform.parent == null) { parentPath = ""; } else { parentPath = FduSupportClass.getGameObjectPath(rectTransform.parent.gameObject); } if (parentPath == null) { parentPath = ""; } string getPath = BufferedNetworkUtilsClient.ReadString(ref state); if (parentPath != getPath) //hierarchy changed { GameObject go = FduSupportClass.getGameObjectByPath(getPath); if (go == null) { rectTransform.SetParent(null); } else { rectTransform.SetParent(go.transform); } } } break; case 6: //AnchorMax if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { rectTransform.anchorMax = FduInterpolationInterface.getNextVector2Value_new(rectTransform.anchorMax, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendVector2(rectTransform.anchorMax); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { rectTransform.anchorMax = BufferedNetworkUtilsClient.ReadVector2(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty(i, BufferedNetworkUtilsClient.ReadVector2(ref state)); } break; case 7: //AnchorMin if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { rectTransform.anchorMin = FduInterpolationInterface.getNextVector2Value_new(rectTransform.anchorMin, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendVector2(rectTransform.anchorMin); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { rectTransform.anchorMin = BufferedNetworkUtilsClient.ReadVector2(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty(i, BufferedNetworkUtilsClient.ReadVector2(ref state)); } break; case 8: //OffsetMax if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { rectTransform.offsetMax = FduInterpolationInterface.getNextVector2Value_new(rectTransform.offsetMax, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendVector2(rectTransform.offsetMax); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { rectTransform.offsetMax = BufferedNetworkUtilsClient.ReadVector2(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty(i, BufferedNetworkUtilsClient.ReadVector2(ref state)); } break; case 9: //OffsetMin if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { rectTransform.offsetMin = FduInterpolationInterface.getNextVector2Value_new(rectTransform.offsetMin, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendVector2(rectTransform.offsetMin); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { rectTransform.offsetMin = BufferedNetworkUtilsClient.ReadVector2(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty(i, BufferedNetworkUtilsClient.ReadVector2(ref state)); } break; case 10: //Pivot if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { rectTransform.pivot = FduInterpolationInterface.getNextVector2Value_new(rectTransform.pivot, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendVector2(rectTransform.pivot); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { rectTransform.pivot = BufferedNetworkUtilsClient.ReadVector2(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty(i, BufferedNetworkUtilsClient.ReadVector2(ref state)); } break; case 11: //SizeDelta if (op == FduMultiAttributeObserverOP.Update) { if (getCachedProperytyCount(i) > 0) { rectTransform.sizeDelta = FduInterpolationInterface.getNextVector2Value_new(rectTransform.sizeDelta, i, this); } } else if (op == FduMultiAttributeObserverOP.SendData) { BufferedNetworkUtilsServer.SendVector2(rectTransform.sizeDelta); } else if (op == FduMultiAttributeObserverOP.Receive_Direct) { rectTransform.sizeDelta = BufferedNetworkUtilsClient.ReadVector2(ref state); } else if (op == FduMultiAttributeObserverOP.Receive_Interpolation) { setCachedProperty(i, BufferedNetworkUtilsClient.ReadVector2(ref state)); } break; } } }
//序列化一个可传送的参数 public static void serializeOneParameter(object para) { FduSendableParameter typeCode = FduGlobalConfig.getSendableParameterCode(para); BufferedNetworkUtilsServer.SendByte((byte)typeCode); switch (typeCode) { case FduSendableParameter.Int: BufferedNetworkUtilsServer.SendInt((int)para); break; case FduSendableParameter.IntArray: BufferedNetworkUtilsServer.SendIntArray((int[])para); break; case FduSendableParameter.Byte: BufferedNetworkUtilsServer.SendByte((byte)para); break; case FduSendableParameter.ByteArray: BufferedNetworkUtilsServer.SendByteArray((byte[])para); break; case FduSendableParameter.Float: BufferedNetworkUtilsServer.SendFloat((float)para); break; case FduSendableParameter.FloatArray: BufferedNetworkUtilsServer.SendFloatArray((float[])para); break; case FduSendableParameter.Bool: BufferedNetworkUtilsServer.SendBool((bool)para); break; case FduSendableParameter.BoolArray: bool[] bolarr = (bool[])para; int bollen = bolarr.Length; BufferedNetworkUtilsServer.SendInt(bollen); for (int i = 0; i < bollen; ++i) { BufferedNetworkUtilsServer.SendBool(bolarr[i]); } break; case FduSendableParameter.String: BufferedNetworkUtilsServer.SendString((string)para); break; case FduSendableParameter.StringArray: string[] strarr = (string[])para; int strlen = strarr.Length; BufferedNetworkUtilsServer.SendInt(strlen); for (int i = 0; i < strlen; ++i) { BufferedNetworkUtilsServer.SendString(strarr[i]); } break; case FduSendableParameter.Vector2: BufferedNetworkUtilsServer.SendVector2((Vector2)para); break; case FduSendableParameter.Vector2Array: Vector2[] v2arr = (Vector2[])para; int v2len = v2arr.Length; BufferedNetworkUtilsServer.SendInt(v2len); for (int i = 0; i < v2len; ++i) { BufferedNetworkUtilsServer.SendVector2(v2arr[i]); } break; case FduSendableParameter.Vector3: BufferedNetworkUtilsServer.SendVector3((Vector3)para); break; case FduSendableParameter.Vector3Array: Vector3[] v3arr = (Vector3[])para; int v3len = v3arr.Length; BufferedNetworkUtilsServer.SendInt(v3len); for (int i = 0; i < v3len; ++i) { BufferedNetworkUtilsServer.SendVector3(v3arr[i]); } break; case FduSendableParameter.Vector4: BufferedNetworkUtilsServer.SendVector4((Vector4)para); break; case FduSendableParameter.Vector4Array: Vector4[] v4arr = (Vector4[])para; int v4len = v4arr.Length; BufferedNetworkUtilsServer.SendInt(v4len); for (int i = 0; i < v4len; ++i) { BufferedNetworkUtilsServer.SendVector3(v4arr[i]); } break; case FduSendableParameter.Color: BufferedNetworkUtilsServer.SendColor((Color)para); break; case FduSendableParameter.ColorArray: Color[] carray = (Color[])para; int clen = carray.Length; BufferedNetworkUtilsServer.SendInt(clen); for (int i = 0; i < clen; ++i) { BufferedNetworkUtilsServer.SendColor(carray[i]); } break; case FduSendableParameter.Quaternion: BufferedNetworkUtilsServer.SendQuaternion((Quaternion)para); break; case FduSendableParameter.QuaternionArray: Quaternion[] qarr = (Quaternion[])para; int qlen = qarr.Length; BufferedNetworkUtilsServer.SendInt(qlen); for (int i = 0; i < qlen; i++) { BufferedNetworkUtilsServer.SendQuaternion(qarr[i]); } break; case FduSendableParameter.GameObject: if (((GameObject)para).GetClusterView() != null) { BufferedNetworkUtilsServer.SendBool(true); BufferedNetworkUtilsServer.SendInt(((GameObject)para).GetClusterView().ViewId); } else { BufferedNetworkUtilsServer.SendBool(false); BufferedNetworkUtilsServer.SendString(FduSupportClass.getGameObjectPath((GameObject)para)); } break; case FduSendableParameter.ClusterView: BufferedNetworkUtilsServer.SendInt(((FduClusterView)para).ViewId); break; case FduSendableParameter.Matrix4X4: BufferedNetworkUtilsServer.SendMatrix4x4((Matrix4x4)para); break; case FduSendableParameter.Matrix4X4Array: Matrix4x4[] matarr = (Matrix4x4[])para; int mlen = matarr.Length; BufferedNetworkUtilsServer.SendInt(mlen); for (int i = 0; i < mlen; ++i) { BufferedNetworkUtilsServer.SendMatrix4x4(matarr[i]); } break; case FduSendableParameter.Rect: BufferedNetworkUtilsServer.SendRect((Rect)para); break; case FduSendableParameter.RectArray: Rect[] rectArr = (Rect[])para; int rectlen = rectArr.Length; BufferedNetworkUtilsServer.SendInt(rectlen); for (int i = 0; i < rectlen; ++i) { BufferedNetworkUtilsServer.SendRect(rectArr[i]); } break; case FduSendableParameter.Struct: BufferedNetworkUtilsServer.SendString(para.GetType().AssemblyQualifiedName); BufferedNetworkUtilsServer.SendStruct(para); break; case FduSendableParameter.SerializableClass: BufferedNetworkUtilsServer.SendSerializableClass(para); break; case FduSendableParameter.Enum: BufferedNetworkUtilsServer.SendInt(System.Convert.ToInt32(para)); break; default: throw new InvalidSendableDataException("Such type of data can not be sent. Type name:" + para.GetType().FullName); } }