예제 #1
0
        public void CompleteAfterMessages()
        {
            var fake           = new FakeWriter();
            var writer         = new BufferedClientStreamWriter <string>(fake, 5);
            var task1          = writer.WriteAsync("1");
            var task2          = writer.WriteAsync("2");
            var completionTask = writer.WriteCompleteAsync();

            AssertNotCompleted(task1, task2, completionTask);

            // Server handles first message
            fake.CompleteCurrentTask();
            AssertCompletedWithStatus(task1, TaskStatus.RanToCompletion);
            AssertNotCompleted(task2, completionTask);

            // Server handles second message
            fake.CompleteCurrentTask();
            AssertCompletedWithStatus(task2, TaskStatus.RanToCompletion);
            AssertNotCompleted(completionTask);

            // Server handles completion
            fake.CompleteCurrentTask();
            AssertCompletedWithStatus(completionTask, TaskStatus.RanToCompletion);

            fake.AssertMessages("1", "2");
            fake.AssertCompleted();
        }
예제 #2
0
        public void WritesAfterMessagesAreSent()
        {
            // Unlike most other tests, here we write a message, the server completes the
            // task, write another message, server completes etc.

            var fake   = new FakeWriter();
            var writer = new BufferedClientStreamWriter <string>(fake, 5);

            // First message
            var task1 = writer.WriteAsync("1");

            fake.CompleteCurrentTask();
            AssertCompletedWithStatus(task1, TaskStatus.RanToCompletion);

            // Second message
            var task2 = writer.WriteAsync("2");

            fake.CompleteCurrentTask();
            AssertCompletedWithStatus(task2, TaskStatus.RanToCompletion);

            // Completion
            var completionTask = writer.WriteCompleteAsync();

            fake.CompleteCurrentTask();
            AssertCompletedWithStatus(completionTask, TaskStatus.RanToCompletion);

            fake.AssertMessages("1", "2");
            fake.AssertCompleted();
        }
예제 #3
0
        public void FaultedWriteFailsPendingTasks()
        {
            var fake           = new FakeWriter();
            var writer         = new BufferedClientStreamWriter <string>(fake, 5);
            var task1          = writer.WriteAsync("1");
            var task2          = writer.WriteAsync("2");
            var task3          = writer.WriteAsync("3");
            var completionTask = writer.WriteCompleteAsync();

            AssertNotCompleted(task1, task2, task3, completionTask);

            // Server handles first message successfully
            fake.CompleteCurrentTask();
            AssertCompletedWithStatus(task1, TaskStatus.RanToCompletion);
            AssertNotCompleted(task2, task3, completionTask);

            // Server fails second message. All pending tasks become faulted with the same exception.
            var exception = new Exception("Bang");

            fake.FailCurrentTask(exception);
            foreach (var task in new[] { task2, task3, completionTask })
            {
                AssertCompletedWithStatus(task, TaskStatus.Faulted);
                Assert.Same(exception, task.Exception.InnerExceptions[0]);
            }
        }
예제 #4
0
        public void CompletionUsesBufferSpace()
        {
            var fake   = new FakeWriter();
            var writer = new BufferedClientStreamWriter <string>(fake, 2);

            writer.WriteAsync("1");
            writer.WriteAsync("2");
            // Try completion, should throw because queue is full.
            // The (object) cast is because to make xUnit understand that the call itself should throw;
            // we don't return a failed task.
            Assert.Throws <InvalidOperationException>(() => (object)writer.WriteCompleteAsync());
            // Try completion, should return null because queue is full.
            Assert.Null(writer.TryWriteCompleteAsync());

            fake.CompleteCurrentTask();
            fake.CompleteCurrentTask();
            writer.WriteCompleteAsync();
            fake.CompleteCurrentTask();
            fake.AssertCompleted();
        }
예제 #5
0
        public void TryWriteBeyondBuffer()
        {
            var fake   = new FakeWriter();
            var writer = new BufferedClientStreamWriter <string>(fake, 2);
            var task1  = writer.WriteAsync("1");
            var task2  = writer.WriteAsync("2");
            var task3  = writer.TryWriteAsync("3");

            Assert.Null(task3);         // Couldn't write.

            fake.CompleteCurrentTask(); // Message 1
            WaitForSpace(writer);

            // Now the buffer is smaller, we can write again.
            var task4 = writer.TryWriteAsync("4");

            Assert.NotNull(task4);
            // Try to write completion, will fail as buffer is full.
            var completionTask1 = writer.TryWriteCompleteAsync();

            Assert.Null(completionTask1);

            fake.CompleteCurrentTask(); // Message 2
            WaitForSpace(writer);

            // Now the buffer is smaller, we can write completion.
            var completionTask2 = writer.TryWriteCompleteAsync();

            Assert.NotNull(completionTask2);

            fake.CompleteCurrentTask(); // Message 4
            fake.CompleteCurrentTask(); // Completion

            AssertCompletedWithStatus(task1, TaskStatus.RanToCompletion);
            AssertCompletedWithStatus(task2, TaskStatus.RanToCompletion);
            AssertCompletedWithStatus(task4, TaskStatus.RanToCompletion);
            AssertCompletedWithStatus(completionTask2, TaskStatus.RanToCompletion);

            fake.AssertMessages("1", "2", "4");
            fake.AssertCompleted();
        }
예제 #6
0
        public void BehaviorAfterCompleteCalled()
        {
            var fake   = new FakeWriter();
            var writer = new BufferedClientStreamWriter <string>(fake, 5);

            writer.WriteCompleteAsync();

            // The (object) casts are because to make xUnit understand that the call itself should throw;
            // we don't return a failed task.
            Assert.Throws <InvalidOperationException>(() => (object)writer.WriteCompleteAsync());
            Assert.Throws <InvalidOperationException>(() => (object)writer.WriteAsync("x"));
            Assert.Null(writer.TryWriteAsync("y"));
        }
예제 #7
0
        public void FaultedWriteFailsFutureTasks()
        {
            var fake   = new FakeWriter();
            var writer = new BufferedClientStreamWriter <string>(fake, 5);
            var task1  = writer.WriteAsync("1");

            // Server fails first message
            var exception = new Exception("Bang");

            fake.FailCurrentTask(exception);

            // Subsequent calls to Write and Complete fail
            var task2          = writer.WriteAsync("2");
            var task3          = writer.WriteAsync("3");
            var completionTask = writer.WriteCompleteAsync();

            foreach (var task in new[] { task1, task2, task3, completionTask })
            {
                AssertCompletedWithStatus(task, TaskStatus.Faulted);
                Assert.Same(exception, task.Exception.InnerExceptions[0]);
            }
        }
예제 #8
0
        public void WriteOptions()
        {
            var options1 = new WriteOptions();
            var options2 = new WriteOptions();

            var fake   = new FakeWriter();
            var writer = new BufferedClientStreamWriter <string>(fake, 5);

            writer.WriteAsync("1");
            writer.WriteAsync("2", options1);
            writer.WriteAsync("3");
            writer.WriteAsync("4", options2);

            fake.CompleteCurrentTask();
            fake.CompleteCurrentTask();
            fake.CompleteCurrentTask();
            fake.CompleteCurrentTask();
            fake.AssertOptions(null, options1, options1, options2);

            // This should pick up options2 from the writer, not from the queue.
            writer.WriteAsync("5");
            fake.CompleteCurrentTask();
            fake.AssertOptions(null, options1, options1, options2, options2);
        }
예제 #9
0
        public void WriteBeyondBuffer()
        {
            var fake   = new FakeWriter();
            var writer = new BufferedClientStreamWriter <string>(fake, 2);
            var task1  = writer.WriteAsync("1");
            var task2  = writer.WriteAsync("2");

            // The (object) cast is because to make xUnit understand that the call itself should throw;
            // we don't return a failed task.
            Assert.Throws <InvalidOperationException>(() => (object)writer.WriteAsync("3"));

            fake.CompleteCurrentTask(); // Message 1
            WaitForSpace(writer);

            // Now the buffer is smaller, we can write again.
            var task4 = writer.WriteAsync("4");

            // Completion fails, no space in buffer
            Assert.Throws <InvalidOperationException>(() => (object)writer.WriteCompleteAsync());

            fake.CompleteCurrentTask(); // Message 2
            WaitForSpace(writer);
            // Completion succeeds, there is now space in the buffer.
            var completionTask = writer.WriteCompleteAsync();

            fake.CompleteCurrentTask(); // Message 4
            fake.CompleteCurrentTask(); // Completion

            AssertCompletedWithStatus(task1, TaskStatus.RanToCompletion);
            AssertCompletedWithStatus(task2, TaskStatus.RanToCompletion);
            AssertCompletedWithStatus(task4, TaskStatus.RanToCompletion);
            AssertCompletedWithStatus(completionTask, TaskStatus.RanToCompletion);

            fake.AssertMessages("1", "2", "4");
            fake.AssertCompleted();
        }
예제 #10
0
        public async Task AtomicTaskCompletion()
        {
            const int testSize = 100;
            var       fake     = new FakeWriter();
            var       writer   = new BufferedClientStreamWriter <string>(fake, 1);
            var       msgs     = Enumerable.Range(0, testSize).Select(x => x.ToString()).ToArray();

            foreach (var msg in msgs)
            {
                // This write can fail if task completion inside writer is not atomic.
                Task task = writer.WriteAsync(msg);
                fake.CompleteCurrentTask();
                await task.ConfigureAwait(false);
            }
            fake.AssertMessages(msgs);
        }
 /// <inheritdoc/>
 public override Task WriteAsync(StreamingRecognizeRequest message) =>
 _writeBuffer.WriteAsync(ModifyRequest(message));