public static void Dispose() { SystemEvents.DisplaySettingsChanged -= SystemEventsOnDisplaySettingsChanged; App.BaseDispatcher.Invoke(() => { FocusManager.Dispose(); TrayIcon?.Dispose(); foreach (Window w in Application.Current.Windows) { if (w is TccWidget) { continue; } try { w.Close(); } catch { } } }); ChatWindowManager.Instance.CloseAllWindows(); try { CharacterWindow.CloseWindowSafe(); } catch { } try { CooldownWindow.CloseWindowSafe(); } catch { } try { GroupWindow.CloseWindowSafe(); } catch { } try { BossWindow.CloseWindowSafe(); } catch { } try { BuffWindow.CloseWindowSafe(); } catch { } try { ClassWindow.CloseWindowSafe(); } catch { } if (RunningDispatchers == null) { return; } var times = 50; while (times > 0) { if (RunningDispatchers.Count == 0) { break; } Log.CW("Waiting all dispatcher to shutdown..."); Thread.Sleep(100); times--; } }
//private static void TccWindow_RecreateWindow(TccWindow obj) //{ // if (obj is CooldownWindow) CooldownWindow = new CooldownWindow(); // if (obj is GroupWindow) GroupWindow = new GroupWindow(); // if (obj is BossWindow) BossWindow = new BossWindow(); // if (obj is BuffWindow) BuffWindow = new BuffWindow(); // if (obj is CharacterWindow) CharacterWindow = new CharacterWindow(); // if (obj is ClassWindow) ClassWindow = new ClassWindow(); // if (obj is ChatWindow) ChatWindowManager.Instance.InitWindows(); //} //public static void NotifyDimChanged() //{ // TccDimChanged?.Invoke(null, new PropertyChangedEventArgs(nameof(IsTccDim))); //} //public static void NotifyVisibilityChanged() //{ // TccVisibilityChanged?.Invoke(null, new PropertyChangedEventArgs(nameof(IsTccVisible))); //} //public static void RefreshDim() //{ // SkillsEnded = false; // Task.Delay(100).ContinueWith(t => SkillsEnded = true); //} public static void Dispose() { FocusManager.Dispose(); TrayIcon?.Dispose(); foreach (Window w in Application.Current.Windows) { try { w.Close(); } catch { } } try { CharacterWindow.CloseWindowSafe(); } catch { } try { CooldownWindow.CloseWindowSafe(); } catch { } try { GroupWindow.CloseWindowSafe(); } catch { } try { BossWindow.CloseWindowSafe(); } catch { } try { BuffWindow.CloseWindowSafe(); } catch { } try { InfoWindow.Close(); } catch { } //try { ChatWindow.CloseWindowSafe(); } catch { } ChatWindowManager.Instance.CloseAllWindows(); try { ClassWindow.CloseWindowSafe(); } catch { } }