public PreSteadyFocus(BuffProxy owner) : base(null, owner,"pre_steady_focus") { Properties["up"] = () => (cShots == 1); }
public IncantersFlow(BuffProxy owner) : base(dbc.Spells[116267], owner, "incanters_flow_special") { Properties["stack"] = () => { //Write(""+oldstack); var bstack = (int)owner.Source.GetAuraStacks(116267); if (oldstack < bstack) dir = 1; else if (oldstack > bstack) dir = -1; oldstack = bstack; return bstack; }; }
public Potion(BuffProxy owner) : base(null, owner,"potion_buff") { potions = new[] { dbc.Spells[156423], dbc.Spells[156426], dbc.Spells[156428], dbc.Spells[156430], }; Properties["up"] = () => GetAuraUp(Owner.GetUnit(), potions); Properties["remains"] = () => GetAuraTimeLeft(Owner.GetUnit(), potions).TotalSeconds; Properties["duration"] = () => 25; }
public BuffInternal(spell_data_t spell, BuffProxy owner, String sn) : base(spell, owner, sn) { Properties["Spell"] = () => 1; Properties["duration"] = () => this["up"] ? owner.Source.GetAuraDuration(Spell.id) / 1000 : (Decimal)Spell.duration / 1000; Properties["up"] = () => owner.Source.GetAuraUp(Spell.id); Properties["remains"] = () => owner.Source.GetAuraTimeLeft(Spell.id).TotalSeconds; Properties["stack"] = () => { //Write("AI: " + safeName); return owner.Source.GetAuraStacks(Spell.id); }; Properties["down"] = () => !this["up"]; Properties["react"] = () => this["stack"] > 0 ? this["stack"] : this["up"]; Properties["ticking"] = () => this["up"]; Properties["tick_time"] = () => 1; Properties["ticks_remain"] = () => 1; }
public Bloodlust(BuffProxy owner) : base(null,owner,"bloodlust_proxy") { bloodlust = dbc.Spells[2825]; Properties["up"] = () => simc.buff.heroism.up || simc.buff[bloodlust].up || simc.buff.time_warp.up; Properties["remains"] = () => simc.buff.heroism.up ? simc.buff.heroism.remains : simc.buff[bloodlust].up ? simc.buff[bloodlust].remains : simc.buff.time_warp.up ? simc.buff.time_warp.remains : 0.0; Properties["duration"] = () => 40; Properties["stack"] = () => 0; }
public AnyTrinket(BuffProxy owner) : base(null, owner,"anytrinket_buff") { Properties["up"] = () => { foreach (var proc in get_procs) { if (simc.buff[DBGetSpell(proc).name].up) return true; } return false; }; Properties["remains"] = () => { Decimal dur = Decimal.MinValue; foreach (var proc in get_procs) { var r = simc.buff[proc].remains; if (dur < r) dur = r; } return dur; }; Properties["stack"] = () => { Decimal dur = Decimal.MinValue; foreach (var proc in get_procs) { var r = simc.buff[proc].stack; if (dur < r) dur = r; } return dur; }; }
public override void Init() { mBuffProxy = RetrieveProxy <BuffProxy>(); }
public override void Init() { mBuffProxy = RetrieveProxy <BuffProxy>(); Debug.Log("EffectMediator获取buffnumb: " + mBuffProxy.BuffNumb.ToString()); Register(); }