public BufEffect GetBuf(BufEffectType bufType) { foreach (BufEffect buf in bufs) { if (buf.effectType == bufType) { return(buf); } } return(null); }
public float leftTime; // s public BufEffect(BufEffectType effectType, float effectFactor, float leftTime) { this.effectType = effectType; this.effectFactor = effectFactor; this.leftTime = leftTime; }