예제 #1
0
 private void DrawElement(BubbleElement element, Rectangle Rect)
 {
 }
예제 #2
0
    void OnBubbleAdd(GUIContent content, Transform transform, Vector3 offset)
    {
        float width, height;
        CalcGUIContentSize(content, bubbleStyle0, out width, out height);

        if (_contentMap.ContainsKey(content) == false)
        {
            BubbleElement element = new BubbleElement(content, transform, new Vector2(width, height), offset);

            _contentMap.Add(content, element);
            _contents.Insert(0, element);
        }
    }