// Use this for initialization void Start() { btnsf = GameObject.Find("Main Camera").GetComponent <Btns_Functions>(); }
// Use this for initialization void Start() { btnsf = GameObject.Find("Main Camera").GetComponent<Btns_Functions>(); }
// Use this for initialization void Start() { btnsf = this.gameObject.GetComponent<Btns_Functions> (); }
// Use this for initialization void Start() { btnsf = this.gameObject.GetComponent<Btns_Functions> (); user = GameObject.Find("InputUserID").GetComponent<InputField>(); pass = GameObject.Find("InputPassword").GetComponent<InputField>(); }
// Use this for initialization void Start() { btnsf = this.gameObject.GetComponent <Btns_Functions> (); }
// Use this for initialization void Start() { btnsf = this.gameObject.GetComponent <Btns_Functions> (); user = GameObject.Find("InputUserID").GetComponent <InputField>(); pass = GameObject.Find("InputPassword").GetComponent <InputField>(); }