public void Clear() { this.parent = null; this.gameObject = null; this.bulletName = ""; this.fireCoolDown = 0f; this.btlMove.Clear(); this.camp = EnumCamp.Red; }
public BtlPlane() { this.btlBulletMgr = new BtlBulletMgr(); this.btlMove = new BtlMove(); this.btlBulletMgr.parent = this; }