/// <summary> /// Gets the hash code /// </summary> /// <returns>Hash code</returns> public override int GetHashCode() { // credit: http://stackoverflow.com/a/263416/677735 unchecked // Overflow is fine, just wrap { var hash = 41; // Suitable nullity checks etc, of course :) if (CountryCodes != null) { hash = hash * 59 + CountryCodes.GetHashCode(); } if (BettingTypes != null) { hash = hash * 59 + BettingTypes.GetHashCode(); } if (TurnInPlayEnabled != null) { hash = hash * 59 + TurnInPlayEnabled.GetHashCode(); } if (MarketTypes != null) { hash = hash * 59 + MarketTypes.GetHashCode(); } if (Venues != null) { hash = hash * 59 + Venues.GetHashCode(); } if (MarketIds != null) { hash = hash * 59 + MarketIds.GetHashCode(); } if (EventTypeIds != null) { hash = hash * 59 + EventTypeIds.GetHashCode(); } if (EventIds != null) { hash = hash * 59 + EventIds.GetHashCode(); } if (BspMarket != null) { hash = hash * 59 + BspMarket.GetHashCode(); } return(hash); } }
/// <summary> /// Returns true if MarketFilter instances are equal /// </summary> /// <param name="other">Instance of MarketFilter to be compared</param> /// <returns>Boolean</returns> public bool Equals(MarketFilter other) { // credit: http://stackoverflow.com/a/10454552/677735 if (other == null) { return(false); } return((CountryCodes == other.CountryCodes || CountryCodes != null && CountryCodes.SequenceEqual(other.CountryCodes)) && (BettingTypes == other.BettingTypes || BettingTypes != null && BettingTypes.SequenceEqual(other.BettingTypes)) && (TurnInPlayEnabled == other.TurnInPlayEnabled || TurnInPlayEnabled != null && TurnInPlayEnabled.Equals(other.TurnInPlayEnabled)) && (MarketTypes == other.MarketTypes || MarketTypes != null && MarketTypes.SequenceEqual(other.MarketTypes)) && (Venues == other.Venues || Venues != null && Venues.SequenceEqual(other.Venues)) && (MarketIds == other.MarketIds || MarketIds != null && MarketIds.SequenceEqual(other.MarketIds)) && (EventTypeIds == other.EventTypeIds || EventTypeIds != null && EventTypeIds.SequenceEqual(other.EventTypeIds)) && (EventIds == other.EventIds || EventIds != null && EventIds.SequenceEqual(other.EventIds)) && (BspMarket == other.BspMarket || BspMarket != null && BspMarket.Equals(other.BspMarket))); }
/// <summary> /// Returns true if MarketDefinition instances are equal /// </summary> /// <param name="other">Instance of MarketDefinition to be compared</param> /// <returns>Boolean</returns> public bool Equals(MarketDefinition other) { // credit: http://stackoverflow.com/a/10454552/677735 if (other == null) { return(false); } return((Venue == other.Venue || Venue != null && Venue.Equals(other.Venue)) && (SettledTime == other.SettledTime || SettledTime != null && SettledTime.Equals(other.SettledTime)) && (Timezone == other.Timezone || Timezone != null && Timezone.Equals(other.Timezone)) && (EachWayDivisor == other.EachWayDivisor || EachWayDivisor != null && EachWayDivisor.Equals(other.EachWayDivisor)) && (Regulators == other.Regulators || Regulators != null && Regulators.SequenceEqual(other.Regulators)) && (MarketType == other.MarketType || MarketType != null && MarketType.Equals(other.MarketType)) && (MarketBaseRate == other.MarketBaseRate || MarketBaseRate != null && MarketBaseRate.Equals(other.MarketBaseRate)) && (NumberOfWinners == other.NumberOfWinners || NumberOfWinners != null && NumberOfWinners.Equals(other.NumberOfWinners)) && (CountryCode == other.CountryCode || CountryCode != null && CountryCode.Equals(other.CountryCode)) && (InPlay == other.InPlay || InPlay != null && InPlay.Equals(other.InPlay)) && (BetDelay == other.BetDelay || BetDelay != null && BetDelay.Equals(other.BetDelay)) && (BspMarket == other.BspMarket || BspMarket != null && BspMarket.Equals(other.BspMarket)) && (BettingType == other.BettingType || BettingType != null && BettingType.Equals(other.BettingType)) && (NumberOfActiveRunners == other.NumberOfActiveRunners || NumberOfActiveRunners != null && NumberOfActiveRunners.Equals(other.NumberOfActiveRunners)) && (EventId == other.EventId || EventId != null && EventId.Equals(other.EventId)) && (CrossMatching == other.CrossMatching || CrossMatching != null && CrossMatching.Equals(other.CrossMatching)) && (RunnersVoidable == other.RunnersVoidable || RunnersVoidable != null && RunnersVoidable.Equals(other.RunnersVoidable)) && (TurnInPlayEnabled == other.TurnInPlayEnabled || TurnInPlayEnabled != null && TurnInPlayEnabled.Equals(other.TurnInPlayEnabled)) && (SuspendTime == other.SuspendTime || SuspendTime != null && SuspendTime.Equals(other.SuspendTime)) && (DiscountAllowed == other.DiscountAllowed || DiscountAllowed != null && DiscountAllowed.Equals(other.DiscountAllowed)) && (PersistenceEnabled == other.PersistenceEnabled || PersistenceEnabled != null && PersistenceEnabled.Equals(other.PersistenceEnabled)) && (Runners == other.Runners || Runners != null && Runners.SequenceEqual(other.Runners)) && (Version == other.Version || Version != null && Version.Equals(other.Version)) && (EventTypeId == other.EventTypeId || EventTypeId != null && EventTypeId.Equals(other.EventTypeId)) && (Complete == other.Complete || Complete != null && Complete.Equals(other.Complete)) && (OpenDate == other.OpenDate || OpenDate != null && OpenDate.Equals(other.OpenDate)) && (MarketTime == other.MarketTime || MarketTime != null && MarketTime.Equals(other.MarketTime)) && (BspReconciled == other.BspReconciled || BspReconciled != null && BspReconciled.Equals(other.BspReconciled)) && (Status == other.Status || Status != null && Status.Equals(other.Status))); }
/// <summary> /// Gets the hash code /// </summary> /// <returns>Hash code</returns> public override int GetHashCode() { // credit: http://stackoverflow.com/a/263416/677735 unchecked // Overflow is fine, just wrap { var hash = 41; // Suitable nullity checks etc, of course :) if (Venue != null) { hash = hash * 59 + Venue.GetHashCode(); } if (SettledTime != null) { hash = hash * 59 + SettledTime.GetHashCode(); } if (Timezone != null) { hash = hash * 59 + Timezone.GetHashCode(); } if (EachWayDivisor != null) { hash = hash * 59 + EachWayDivisor.GetHashCode(); } if (Regulators != null) { hash = hash * 59 + Regulators.GetHashCode(); } if (MarketType != null) { hash = hash * 59 + MarketType.GetHashCode(); } if (MarketBaseRate != null) { hash = hash * 59 + MarketBaseRate.GetHashCode(); } if (NumberOfWinners != null) { hash = hash * 59 + NumberOfWinners.GetHashCode(); } if (CountryCode != null) { hash = hash * 59 + CountryCode.GetHashCode(); } if (InPlay != null) { hash = hash * 59 + InPlay.GetHashCode(); } if (BetDelay != null) { hash = hash * 59 + BetDelay.GetHashCode(); } if (BspMarket != null) { hash = hash * 59 + BspMarket.GetHashCode(); } if (BettingType != null) { hash = hash * 59 + BettingType.GetHashCode(); } if (NumberOfActiveRunners != null) { hash = hash * 59 + NumberOfActiveRunners.GetHashCode(); } if (EventId != null) { hash = hash * 59 + EventId.GetHashCode(); } if (CrossMatching != null) { hash = hash * 59 + CrossMatching.GetHashCode(); } if (RunnersVoidable != null) { hash = hash * 59 + RunnersVoidable.GetHashCode(); } if (TurnInPlayEnabled != null) { hash = hash * 59 + TurnInPlayEnabled.GetHashCode(); } if (SuspendTime != null) { hash = hash * 59 + SuspendTime.GetHashCode(); } if (DiscountAllowed != null) { hash = hash * 59 + DiscountAllowed.GetHashCode(); } if (PersistenceEnabled != null) { hash = hash * 59 + PersistenceEnabled.GetHashCode(); } if (Runners != null) { hash = hash * 59 + Runners.GetHashCode(); } if (Version != null) { hash = hash * 59 + Version.GetHashCode(); } if (EventTypeId != null) { hash = hash * 59 + EventTypeId.GetHashCode(); } if (Complete != null) { hash = hash * 59 + Complete.GetHashCode(); } if (OpenDate != null) { hash = hash * 59 + OpenDate.GetHashCode(); } if (MarketTime != null) { hash = hash * 59 + MarketTime.GetHashCode(); } if (BspReconciled != null) { hash = hash * 59 + BspReconciled.GetHashCode(); } if (Status != null) { hash = hash * 59 + Status.GetHashCode(); } return(hash); } }