public bool PEGI() { bool changed = false; changed |= brush.Targets_PEGI().nl(); changed |= brush.Mode_Type_PEGI().nl(); changed |= brush.ColorSliders_PEGI(); return(changed); }
public bool PEGI() { bool changed = false; changed |= brush.Targets_PEGI().nl(); changed |= brush.Mode_Type_PEGI().nl(); changed |= brush.ColorSliders_PEGI(); return(changed); }