// Use this for initialization void Start() { player = GameObject.FindGameObjectWithTag("Player"); bridgeEnemy = enemy.GetComponent <BridgeEnemy>(); //ase = GameObject.Find("Ase"); moukari = ase.GetComponent <MoukariTaiJotain>(); Rest(); }
// Use this for initialization void Start() { player = GameObject.FindGameObjectWithTag("Player"); bridgeEnemy = enemy.GetComponent <BridgeEnemy>(); playerInTerritory = false; }