예제 #1
0
 public override void Attached()
 {
     this.arch             = base.GetComponent <BridgeArchitect>();
     this.arch.WasPlaced   = true;
     this.arch.CustomToken = this.entity.attachToken;
     this.entity.SendMessage("OnDeserialized");
 }
예제 #2
0
    public static void AttachBuildingBoltEntity(BoltEntity entity)
    {
        if (!BoltNetwork.isServer)
        {
            return;
        }
        if (!CoopSteamServerStarter.SaveIsLoading)
        {
            return;
        }
        if (!entity)
        {
            return;
        }
        if (entity.IsAttached())
        {
            return;
        }
        BoltEntitySettingsModifier boltEntitySettingsModifier = entity.ModifySettings();
        BridgeArchitect            component  = entity.GetComponent <BridgeArchitect>();
        ZiplineArchitect           component2 = entity.GetComponent <ZiplineArchitect>();
        GardenArchitect            component3 = entity.GetComponent <GardenArchitect>();
        CraneArchitect             component4 = entity.GetComponent <CraneArchitect>();

        if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IFireState)
        {
            BoltNetwork.Attach(entity);
        }
        else if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IRaftState)
        {
            BoltNetwork.Attach(entity);
            if (entity && entity.isAttached && entity.StateIs <IRaftState>())
            {
                entity.GetState <IRaftState>().IsReal = true;
            }
        }
        else if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IMultiHolderState)
        {
            BoltNetwork.Attach(entity);
            if (entity && entity.isAttached && entity.StateIs <IMultiHolderState>())
            {
                entity.GetState <IMultiHolderState>().IsReal = true;
                MultiHolder[] componentsInChildren = entity.GetComponentsInChildren <MultiHolder>(true);
                if (componentsInChildren.Length > 0)
                {
                    componentsInChildren[0]._contentActual     = componentsInChildren[0]._contentAmount;
                    componentsInChildren[0]._contentTypeActual = componentsInChildren[0]._content;
                }
            }
        }
        else if (component)
        {
            BoltNetwork.Attach(entity, component.CustomToken);
        }
        else if (component2)
        {
            BoltNetwork.Attach(entity, component2.CustomToken);
        }
        else if (component3)
        {
            BoltNetwork.Attach(entity, component3.CustomToken);
        }
        else if (component4)
        {
            BoltNetwork.Attach(entity, component4.CustomToken);
        }
        else if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IFoundationState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IBuildingState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IRabbitCage || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.ITreeBuildingState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.ITrapLargeState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IBuildingDestructibleState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IWallChunkBuildingState)
        {
            CoopBuildingEx     component5 = entity.GetComponent <CoopBuildingEx>();
            WallChunkArchitect component6 = entity.GetComponent <WallChunkArchitect>();
            if (component6)
            {
                BoltNetwork.Attach(entity, component6.CustomToken);
            }
            else if (component5)
            {
                CoopConstructionExToken coopConstructionExToken = new CoopConstructionExToken();
                coopConstructionExToken.Architects = new CoopConstructionExToken.ArchitectData[component5.Architects.Length];
                for (int i = 0; i < component5.Architects.Length; i++)
                {
                    coopConstructionExToken.Architects[i].PointsCount     = (component5.Architects[i] as ICoopStructure).MultiPointsCount;
                    coopConstructionExToken.Architects[i].PointsPositions = (component5.Architects[i] as ICoopStructure).MultiPointsPositions.ToArray();
                    coopConstructionExToken.Architects[i].CustomToken     = (component5.Architects[i] as ICoopStructure).CustomToken;
                    if (component5.Architects[i] is FoundationArchitect)
                    {
                        coopConstructionExToken.Architects[i].AboveGround = ((FoundationArchitect)component5.Architects[i])._aboveGround;
                    }
                    if (component5.Architects[i] is RoofArchitect && (component5.Architects[i] as RoofArchitect).CurrentSupport != null)
                    {
                        coopConstructionExToken.Architects[i].Support = ((component5.Architects[i] as RoofArchitect).CurrentSupport as MonoBehaviour).GetComponent <BoltEntity>();
                    }
                    if (component5.Architects[i] is FloorArchitect && (component5.Architects[i] as FloorArchitect).CurrentSupport != null)
                    {
                        coopConstructionExToken.Architects[i].Support = ((component5.Architects[i] as FloorArchitect).CurrentSupport as MonoBehaviour).GetComponent <BoltEntity>();
                    }
                    CoopSteamServerStarter.AttachBuildingBoltEntity(coopConstructionExToken.Architects[i].Support);
                }
                BoltNetwork.Attach(entity, coopConstructionExToken);
            }
            else
            {
                BoltNetwork.Attach(entity);
            }
        }
        else if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IConstructionState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IWallChunkConstructionState)
        {
            CoopConstructionEx component7 = entity.GetComponent <CoopConstructionEx>();
            WallChunkArchitect component8 = entity.GetComponent <WallChunkArchitect>();
            if (component8)
            {
                BoltNetwork.Attach(entity, component8.CustomToken);
            }
            else if (component7)
            {
                CoopConstructionExToken coopConstructionExToken2 = new CoopConstructionExToken();
                coopConstructionExToken2.Architects = new CoopConstructionExToken.ArchitectData[component7.Architects.Length];
                for (int j = 0; j < component7.Architects.Length; j++)
                {
                    coopConstructionExToken2.Architects[j].PointsCount     = (component7.Architects[j] as ICoopStructure).MultiPointsCount;
                    coopConstructionExToken2.Architects[j].PointsPositions = (component7.Architects[j] as ICoopStructure).MultiPointsPositions.ToArray();
                    coopConstructionExToken2.Architects[j].CustomToken     = (component7.Architects[j] as ICoopStructure).CustomToken;
                    if (component7.Architects[j] is FoundationArchitect)
                    {
                        coopConstructionExToken2.Architects[j].AboveGround = ((FoundationArchitect)component7.Architects[j])._aboveGround;
                    }
                    if (component7.Architects[j] is RoofArchitect && (component7.Architects[j] as RoofArchitect).CurrentSupport != null)
                    {
                        coopConstructionExToken2.Architects[j].Support = ((component7.Architects[j] as RoofArchitect).CurrentSupport as MonoBehaviour).GetComponent <BoltEntity>();
                    }
                    if (component7.Architects[j] is FloorArchitect && (component7.Architects[j] as FloorArchitect).CurrentSupport != null)
                    {
                        coopConstructionExToken2.Architects[j].Support = ((component7.Architects[j] as FloorArchitect).CurrentSupport as MonoBehaviour).GetComponent <BoltEntity>();
                    }
                    CoopSteamServerStarter.AttachBuildingBoltEntity(coopConstructionExToken2.Architects[j].Support);
                }
                BoltNetwork.Attach(entity, coopConstructionExToken2);
            }
            else
            {
                BoltNetwork.Attach(entity);
            }
        }
    }