public override void Attached() { this.arch = base.GetComponent <BridgeArchitect>(); this.arch.WasPlaced = true; this.arch.CustomToken = this.entity.attachToken; this.entity.SendMessage("OnDeserialized"); }
public static void AttachBuildingBoltEntity(BoltEntity entity) { if (!BoltNetwork.isServer) { return; } if (!CoopSteamServerStarter.SaveIsLoading) { return; } if (!entity) { return; } if (entity.IsAttached()) { return; } BoltEntitySettingsModifier boltEntitySettingsModifier = entity.ModifySettings(); BridgeArchitect component = entity.GetComponent <BridgeArchitect>(); ZiplineArchitect component2 = entity.GetComponent <ZiplineArchitect>(); GardenArchitect component3 = entity.GetComponent <GardenArchitect>(); CraneArchitect component4 = entity.GetComponent <CraneArchitect>(); if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IFireState) { BoltNetwork.Attach(entity); } else if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IRaftState) { BoltNetwork.Attach(entity); if (entity && entity.isAttached && entity.StateIs <IRaftState>()) { entity.GetState <IRaftState>().IsReal = true; } } else if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IMultiHolderState) { BoltNetwork.Attach(entity); if (entity && entity.isAttached && entity.StateIs <IMultiHolderState>()) { entity.GetState <IMultiHolderState>().IsReal = true; MultiHolder[] componentsInChildren = entity.GetComponentsInChildren <MultiHolder>(true); if (componentsInChildren.Length > 0) { componentsInChildren[0]._contentActual = componentsInChildren[0]._contentAmount; componentsInChildren[0]._contentTypeActual = componentsInChildren[0]._content; } } } else if (component) { BoltNetwork.Attach(entity, component.CustomToken); } else if (component2) { BoltNetwork.Attach(entity, component2.CustomToken); } else if (component3) { BoltNetwork.Attach(entity, component3.CustomToken); } else if (component4) { BoltNetwork.Attach(entity, component4.CustomToken); } else if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IFoundationState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IBuildingState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IRabbitCage || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.ITreeBuildingState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.ITrapLargeState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IBuildingDestructibleState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IWallChunkBuildingState) { CoopBuildingEx component5 = entity.GetComponent <CoopBuildingEx>(); WallChunkArchitect component6 = entity.GetComponent <WallChunkArchitect>(); if (component6) { BoltNetwork.Attach(entity, component6.CustomToken); } else if (component5) { CoopConstructionExToken coopConstructionExToken = new CoopConstructionExToken(); coopConstructionExToken.Architects = new CoopConstructionExToken.ArchitectData[component5.Architects.Length]; for (int i = 0; i < component5.Architects.Length; i++) { coopConstructionExToken.Architects[i].PointsCount = (component5.Architects[i] as ICoopStructure).MultiPointsCount; coopConstructionExToken.Architects[i].PointsPositions = (component5.Architects[i] as ICoopStructure).MultiPointsPositions.ToArray(); coopConstructionExToken.Architects[i].CustomToken = (component5.Architects[i] as ICoopStructure).CustomToken; if (component5.Architects[i] is FoundationArchitect) { coopConstructionExToken.Architects[i].AboveGround = ((FoundationArchitect)component5.Architects[i])._aboveGround; } if (component5.Architects[i] is RoofArchitect && (component5.Architects[i] as RoofArchitect).CurrentSupport != null) { coopConstructionExToken.Architects[i].Support = ((component5.Architects[i] as RoofArchitect).CurrentSupport as MonoBehaviour).GetComponent <BoltEntity>(); } if (component5.Architects[i] is FloorArchitect && (component5.Architects[i] as FloorArchitect).CurrentSupport != null) { coopConstructionExToken.Architects[i].Support = ((component5.Architects[i] as FloorArchitect).CurrentSupport as MonoBehaviour).GetComponent <BoltEntity>(); } CoopSteamServerStarter.AttachBuildingBoltEntity(coopConstructionExToken.Architects[i].Support); } BoltNetwork.Attach(entity, coopConstructionExToken); } else { BoltNetwork.Attach(entity); } } else if (boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IConstructionState || boltEntitySettingsModifier.serializerId == StateSerializerTypeIds.IWallChunkConstructionState) { CoopConstructionEx component7 = entity.GetComponent <CoopConstructionEx>(); WallChunkArchitect component8 = entity.GetComponent <WallChunkArchitect>(); if (component8) { BoltNetwork.Attach(entity, component8.CustomToken); } else if (component7) { CoopConstructionExToken coopConstructionExToken2 = new CoopConstructionExToken(); coopConstructionExToken2.Architects = new CoopConstructionExToken.ArchitectData[component7.Architects.Length]; for (int j = 0; j < component7.Architects.Length; j++) { coopConstructionExToken2.Architects[j].PointsCount = (component7.Architects[j] as ICoopStructure).MultiPointsCount; coopConstructionExToken2.Architects[j].PointsPositions = (component7.Architects[j] as ICoopStructure).MultiPointsPositions.ToArray(); coopConstructionExToken2.Architects[j].CustomToken = (component7.Architects[j] as ICoopStructure).CustomToken; if (component7.Architects[j] is FoundationArchitect) { coopConstructionExToken2.Architects[j].AboveGround = ((FoundationArchitect)component7.Architects[j])._aboveGround; } if (component7.Architects[j] is RoofArchitect && (component7.Architects[j] as RoofArchitect).CurrentSupport != null) { coopConstructionExToken2.Architects[j].Support = ((component7.Architects[j] as RoofArchitect).CurrentSupport as MonoBehaviour).GetComponent <BoltEntity>(); } if (component7.Architects[j] is FloorArchitect && (component7.Architects[j] as FloorArchitect).CurrentSupport != null) { coopConstructionExToken2.Architects[j].Support = ((component7.Architects[j] as FloorArchitect).CurrentSupport as MonoBehaviour).GetComponent <BoltEntity>(); } CoopSteamServerStarter.AttachBuildingBoltEntity(coopConstructionExToken2.Architects[j].Support); } BoltNetwork.Attach(entity, coopConstructionExToken2); } else { BoltNetwork.Attach(entity); } } }