예제 #1
0
        /// <summary>
        /// repositions the polygon so the Centroid is the origin.
        /// </summary>
        /// <param name="vertices">The vertices of the polygon.</param>
        /// <returns>The vertices of the polygon with the Centroid as the Origin.</returns>
        public static Vector2D[] MakeCentroidOrigin(Vector2D[] vertices)
        {
            Vector2D centroid;

            BoundingPolygon.GetCentroid(vertices, out centroid);
            return(OperationHelper.ArrayRefOp <Vector2D, Vector2D, Vector2D>(vertices, ref centroid, Vector2D.Subtract));
        }
예제 #2
0
        /// <summary>
        /// Calculates the Centroid of a polygon.
        /// </summary>
        /// <param name="vertices">The vertices of the polygon.</param>
        /// <returns>The Centroid of a polygon.</returns>
        /// <remarks>
        /// This is Also known as Center of Gravity/Mass.
        /// </remarks>
        public static Vector2D GetCentroid(Vector2D[] vertices)
        {
            Vector2D result;

            BoundingPolygon.GetCentroid(vertices, out result);
            return(result);
        }