public void It_Returns_False_IfAPoint_Is_Outside_TheBoundingBox() { // Arrange var externalPt = new Point3(12.4, 5.0, 0.0); var bBox = new BoundingBox(BoundingBoxCollection.BoundingBox2D()); // Act var containsResult = bBox.Contains(externalPt, false); // Assert containsResult.Should().BeFalse(); }
public void Union_Returns_ValidBoundingBox_If_Other_IsNotValid() { // Arrange var bBox1 = BoundingBox.Unset; var bBox2 = new BoundingBox(BoundingBoxCollection.BoundingBox2D()); // Act var bBoxResult = BoundingBox.Union(bBox1, bBox2); // Assert bBoxResult.Should().Be(bBox2); }
public void It_Returns_True_If_A_Point_Is_Contained_Into_TheBoundingBox() { // Arrange var conteinedPt = new Point3(2.5, 4.5, 0.0); var bBox = new BoundingBox(BoundingBoxCollection.BoundingBox2D()); // Act var containsResult = bBox.Contains(conteinedPt, false); // Assert containsResult.Should().BeTrue(); }
public void Intersect_Returns_BBox_As_Intersection_Of_Two_BBoxes() { // Arrange var pt1 = new Point3(5d, 5d, 0); var pt2 = new Point3(15d, 15d, 0); var pts2 = new List <Point3> { pt1, pt2 }; var bBox1 = new BoundingBox(BoundingBoxCollection.BoundingBox2D()); var bBox2 = new BoundingBox(pts2); // Act var bBoxResult = bBox1.Intersect(bBox2); // Assert bBoxResult.IsValid.Should().BeTrue(); bBoxResult.Max.Should().BeEquivalentTo(bBox1.Max); bBoxResult.Min.Should().BeEquivalentTo(bBox2.Min); }
public void It_Returns_BooleanUnion_Between_Two_BoundingBoxes() { // Arrange var pt1 = new Point3(5d, 5d, 0); var pt2 = new Point3(-15d, -13d, -5); var pts = new List <Point3> { pt1, pt2 }; var pMax = new Point3(10, 10, 0); var bBox1 = new BoundingBox(BoundingBoxCollection.BoundingBox2D()); var bBox2 = new BoundingBox(pts); // Act var bBoxResult = bBox1.Union(bBox2); // Assert bBoxResult.IsValid.Should().BeTrue(); bBoxResult.Max.Should().BeEquivalentTo(pMax); bBoxResult.Min.Should().BeEquivalentTo(pt2); }