private void AddToTicklist(Actor actor) { var boundedActor = new BoundedActor(actor, boundaries, this); tickList.Add(boundedActor); //Debug.Log("Effectively Added " + actor.Name + " to TickList"); }
private void AddToRemoveList(BoundedActor boundedActor) { AddUniqueToList(removeList, boundedActor); //Debug.Log("Effectively Added " + boundedActor.actor.Name + " to RemoveList"); }