public override void ChangeNoteColor(Color color) { NoteFill.GetComponent <SpriteRenderer>().color = color; BottomFillNoteBody.GetComponent <SpriteRenderer>().color = color; TopFillNoteBody.GetComponent <SpriteRenderer>().color = color; TopHollowNoteBody.GetComponent <SpriteRenderer>().color = new Color(255, 255, 255, color.a); BottomHollowNoteBody.GetComponent <SpriteRenderer>().color = new Color(255, 255, 255, color.a); }
public override void Initialize(Note note) { NoteStopwatch = Stopwatch.StartNew(); gameObject.transform.position = new Vector3((float)((note.x - 0.5) * GlobalState.PlayAreaWidth), (float)((note.y - 0.5) * GlobalState.PlayAreaHeight)); Size = GlobalState.Config.DefaultNoteSize * (float)note.actual_size; NoteHead.transform.localScale = new Vector2(Size, Size); ApproachTime = (float)note.approach_time; TopHeight = (float)(1.0 - note.y) * GlobalState.PlayAreaHeight; TopFillNoteBody.GetComponent <SpriteRenderer>().size = new Vector2(Size, TopHeight); TopHollowNoteBody.GetComponent <SpriteRenderer>().size = new Vector2(Size, TopHeight); BottomHeight = (float)note.y * GlobalState.PlayAreaHeight; BottomFillNoteBody.GetComponent <SpriteRenderer>().size = new Vector2(Size, BottomHeight); BottomHollowNoteBody.GetComponent <SpriteRenderer>().size = new Vector2(Size, BottomHeight); CompletionPercentage = 0; TopFillNoteBodyMask.transform.localScale = BottomFillNoteBodyMask.transform.localScale = new Vector3(Size * 50, 0); HoldTime = (float)note.hold_time; Highlighted = true; Highlight(); Notetype = note.type; NoteID = note.id; FinishIndicator.SetActive(!GlobalState.IsGameRunning); if (GlobalState.IsGameRunning) { TopHollowNoteBody.transform.localScale = new Vector3(0.2f, 1); BottomHollowNoteBody.transform.localScale = new Vector3(0.2f, 1); NoteFill.transform.localScale = NoteBorder.transform.localScale = new Vector3(0.6f, 0.6f); InnerNoteBorder.transform.localScale = new Vector3(0.4f, 0.4f); } else { ChangeToPausedVisuals(); } }
public void SetBottomHeight(float height) { BottomHeight = height; BottomFillNoteBody.GetComponent <SpriteRenderer>().size = new Vector2(Size, height); BottomHollowNoteBody.GetComponent <SpriteRenderer>().size = new Vector2(Size, height); }