private static void UseItem(Obj_AI_Hero target) { if (target != null && ((HaveRMark(target) && rShadow.IsValid()) || target.HealthPercent < 40 || Player.HealthPercent < 50)) { if (Bilgewater.IsReady) { Bilgewater.Cast(target); } if (BotRuinedKing.IsReady) { BotRuinedKing.Cast(target); } } if (Youmuu.IsReady && Common.CountEnemy(R.Range + 200) > 0) { Youmuu.Cast(); } if (Tiamat.IsReady && Common.CountEnemy(Tiamat.Range) > 0) { Tiamat.Cast(); } if (Hydra.IsReady && Common.CountEnemy(Hydra.Range) > 0) { Hydra.Cast(); } if (Titanic.IsReady && Common.CountEnemy(Titanic.Range) > 0) { Titanic.Cast(); } }
private static void UseItem(AIHeroClient target) { if (target != null && (HaveR(target) || target.HealthPercent < 40 || Player.HealthPercent < 50)) { if (Bilgewater.IsReady()) { Bilgewater.Cast(target); } if (BotRuinedKing.IsReady()) { BotRuinedKing.Cast(target); } } if (Youmuu.IsReady() && Player.CountEnemyHeroesInRange(R.Range + E.Range) > 0) { Youmuu.Cast(); } if (Tiamat.IsReady() && Player.CountEnemyHeroesInRange(Tiamat.Range) > 0) { Tiamat.Cast(); } if (Hydra.IsReady() && Player.CountEnemyHeroesInRange(Hydra.Range) > 0) { Hydra.Cast(); } if (Titanic.IsReady() && !Player.Spellbook.IsAutoAttacking && Orbwalker.LastTarget != null) { Titanic.Cast(); } }
private static void UseItem(Obj_AI_Hero target) { if (target != null && (target.HealthPercent < 40 || Player.HealthPercent < 50)) { if (Bilgewater.IsReady) { Bilgewater.Cast(target); } if (BotRuinedKing.IsReady) { BotRuinedKing.Cast(target); } } if (Youmuu.IsReady && Player.CountEnemy(W.Range + E.Range) > 0) { Youmuu.Cast(); } if (Tiamat.IsReady && Player.CountEnemy(Tiamat.Range) > 0) { Tiamat.Cast(); } if (Hydra.IsReady && Player.CountEnemy(Hydra.Range) > 0) { Hydra.Cast(); } if (Titanic.IsReady && Player.CountEnemy(Player.GetRealAutoAttackRange()) > 0) { Titanic.Cast(); } }