예제 #1
0
 private static void UseItem(Obj_AI_Hero target)
 {
     if (target != null &&
         ((HaveRMark(target) && rShadow.IsValid()) || target.HealthPercent < 40 || Player.HealthPercent < 50))
     {
         if (Bilgewater.IsReady)
         {
             Bilgewater.Cast(target);
         }
         if (BotRuinedKing.IsReady)
         {
             BotRuinedKing.Cast(target);
         }
     }
     if (Youmuu.IsReady && Common.CountEnemy(R.Range + 200) > 0)
     {
         Youmuu.Cast();
     }
     if (Tiamat.IsReady && Common.CountEnemy(Tiamat.Range) > 0)
     {
         Tiamat.Cast();
     }
     if (Hydra.IsReady && Common.CountEnemy(Hydra.Range) > 0)
     {
         Hydra.Cast();
     }
     if (Titanic.IsReady && Common.CountEnemy(Titanic.Range) > 0)
     {
         Titanic.Cast();
     }
 }
예제 #2
0
파일: Zed.cs 프로젝트: geramz/PortAIO
 private static void UseItem(AIHeroClient target)
 {
     if (target != null && (HaveR(target) || target.HealthPercent < 40 || Player.HealthPercent < 50))
     {
         if (Bilgewater.IsReady())
         {
             Bilgewater.Cast(target);
         }
         if (BotRuinedKing.IsReady())
         {
             BotRuinedKing.Cast(target);
         }
     }
     if (Youmuu.IsReady() && Player.CountEnemyHeroesInRange(R.Range + E.Range) > 0)
     {
         Youmuu.Cast();
     }
     if (Tiamat.IsReady() && Player.CountEnemyHeroesInRange(Tiamat.Range) > 0)
     {
         Tiamat.Cast();
     }
     if (Hydra.IsReady() && Player.CountEnemyHeroesInRange(Hydra.Range) > 0)
     {
         Hydra.Cast();
     }
     if (Titanic.IsReady() && !Player.Spellbook.IsAutoAttacking && Orbwalker.LastTarget != null)
     {
         Titanic.Cast();
     }
 }
예제 #3
0
 private static void UseItem(Obj_AI_Hero target)
 {
     if (target != null && (target.HealthPercent < 40 || Player.HealthPercent < 50))
     {
         if (Bilgewater.IsReady)
         {
             Bilgewater.Cast(target);
         }
         if (BotRuinedKing.IsReady)
         {
             BotRuinedKing.Cast(target);
         }
     }
     if (Youmuu.IsReady && Player.CountEnemy(W.Range + E.Range) > 0)
     {
         Youmuu.Cast();
     }
     if (Tiamat.IsReady && Player.CountEnemy(Tiamat.Range) > 0)
     {
         Tiamat.Cast();
     }
     if (Hydra.IsReady && Player.CountEnemy(Hydra.Range) > 0)
     {
         Hydra.Cast();
     }
     if (Titanic.IsReady && Player.CountEnemy(Player.GetRealAutoAttackRange()) > 0)
     {
         Titanic.Cast();
     }
 }