void SetInitialReferences() { _animator = GetComponent <Animator>(); _botMaster = GetComponent <BotMaster>(); _enemyNavPause = GetComponent <BotNavPause>(); _botMedic = GetComponent <BotMedic>(); _myTransform = transform; }
void SetInitialReferences() { _botMaster = GetComponent <BotMaster>(); _botMedic = GetComponent <BotMedic>(); _myTransform = transform; if (_head == null) { _head = _myTransform; } _checkRate = Random.Range(0.8f, 1.2f); }