void GameOver(Player winner) { Debug.Log("Winner: " + winner.ToString()); //SpewCoins(); //ShowBigWin(); HUD.ShowWinner(winner); IsInputEnabled = false; IsGameRunning = false; if (IsSimulatedGame) { botManager.GameOver(winner); StartCoroutine(IE_RestartAfterDelay(.1f)); } if (IsLocalGame || winner == LocalPlayer) { SaveWin(); } else if (winner != LocalPlayer && winner != Player.NONE) { SaveLoss(); } Debug.Log($"Scores Saved.\n OnlineWins:{OnlineWins} OnlineLosses:{OnlineLosses} LocalWins:{LocalWins} BotWins:{BotWins} BotLosses:{BotLosses}"); PlayerPrefs.Save(); }