public MouseInputHelper(BosuPlayfield playfield) { player = playfield.Player.Player; RelativeSizeAxes = Axes.Both; }
public override void ApplyToDrawableRuleset(DrawableRuleset <BosuHitObject> drawableRuleset) { playfield = (BosuPlayfield)drawableRuleset.Playfield; base.ApplyToDrawableRuleset(drawableRuleset); }
public BosuFlashlight(BosuPlayfield playfield) { this.playfield = playfield; FlashlightSize = new Vector2(0, getSizeFor(0)); }
public BosuReplayRecorder(Score score, BosuPlayfield playfield) : base(score) { this.playfield = playfield; }