/// <summary> /// Engage in the boss fight minigame /// </summary> /// <param name="chatter">User that sent the message</param> public async Task <DateTime> BossFight(TwitchChatter chatter) { try { BossFight bossFight = new BossFight(); int funds = await _bank.CheckBalanceAsync(chatter.Username, _broadcasterInstance.DatabaseId); if (_bossSettingsInstance.IsBossFightOnCooldown()) { TimeSpan cooldown = _bossSettingsInstance.CooldownTimePeriod.Subtract(DateTime.Now); if (cooldown.Minutes >= 1) { _irc.SendPublicChatMessage(_bossSettingsInstance.CooldownEntry .Replace("@timeleft@", cooldown.Minutes.ToString())); } else { _irc.SendPublicChatMessage(_bossSettingsInstance.CooldownEntry .Replace("@timeleft@", cooldown.Seconds.ToString()) .Replace("minutes", "seconds")); } return(DateTime.Now); } if (_bossSettingsInstance.RefreshBossFight) { _irc.SendPublicChatMessage($"The boss fight is currently being refreshed with new settings @{chatter.DisplayName}"); return(DateTime.Now); } if (bossFight.HasFighterAlreadyEntered(chatter.Username)) { _irc.SendPublicChatMessage($"You are already in this fight @{chatter.DisplayName}"); return(DateTime.Now); } if (funds < _bossSettingsInstance.Cost) { _irc.SendPublicChatMessage($"You do need {_bossSettingsInstance.Cost} {_botConfig.CurrencyType} to enter this fight @{chatter.DisplayName}"); return(DateTime.Now); } if (!bossFight.IsEntryPeriodOver()) { ChatterType chatterType = ChatterType.DoesNotExist; // join boss fight if (chatter.Badges.Contains("moderator") || chatter.Badges.Contains("admin") || chatter.Badges.Contains("global_mod") || chatter.Badges.Contains("staff") || chatter.Username == _botConfig.Broadcaster.ToLower()) { chatterType = ChatterType.Moderator; } else if (chatter.Badges.Contains("subscriber") || chatter.Badges.Contains("vip")) { chatterType = ChatterType.Subscriber; } // ToDo: Create new columns in the BossFightClassStats table for VIP stats //else if (chatter.Badges.Contains("vip")) //{ // chatterType = ChatterType.VIP; //} else { chatterType = _twitchChatterListInstance.GetUserChatterType(chatter.Username); if (chatterType == ChatterType.DoesNotExist) { using (HttpResponseMessage message = await _twitchInfo.CheckFollowerStatusAsync(chatter.TwitchId)) { // check if chatter is a follower if (!message.IsSuccessStatusCode) { int currentExp = await _follower.CurrentExpAsync(chatter.Username, _broadcasterInstance.DatabaseId); if (_follower.IsRegularFollower(currentExp, _botConfig.RegularFollowerHours)) { chatterType = ChatterType.RegularFollower; } else { chatterType = ChatterType.Follower; } } else { chatterType = ChatterType.Viewer; } } } } // make boss fight announcement if first fighter and start recruiting members if (_bossSettingsInstance.Fighters.Count == 0) { _bossSettingsInstance.EntryPeriod = DateTime.Now.AddSeconds(_bossSettingsInstance.EntryPeriodSeconds); _irc.SendPublicChatMessage(_bossSettingsInstance.EntryMessage.Replace("user@", chatter.Username)); } FighterClass fighterClass = _bossSettingsInstance.ClassStats.Single(c => c.ChatterType == chatterType); BossFighter fighter = new BossFighter { Username = chatter.Username, FighterClass = fighterClass }; bossFight.Produce(fighter); await _bank.UpdateFundsAsync(chatter.Username, _broadcasterInstance.DatabaseId, funds - _bossSettingsInstance.Cost); // display new boss level if (!string.IsNullOrEmpty(bossFight.NextLevelMessage())) { _irc.SendPublicChatMessage(bossFight.NextLevelMessage()); } } } catch (Exception ex) { await _errHndlrInstance.LogError(ex, "MinigameFeature", "BossFight(TwitchChatter)", false, "!raid"); } return(DateTime.Now); }