예제 #1
0
 // Use this for initialization
 void Start()
 {
     bossRb    = GetComponent <Rigidbody2D>();
     bossMelee = GetComponent <BossEnemyMeele>();
 }
예제 #2
0
 private void Start()
 {
     enemy = GetComponentInParent <BossEnemyMeele>();
 }