예제 #1
0
 private void Start()
 {
     particlePos = GetComponent <GetParticlePos>();
     bossMove    = Boss.GetComponent <BossDonguriMove>();
 }
예제 #2
0
 // Start is called before the first frame update
 void Start()
 {
     bossMove = BossDonguri.GetComponent <BossDonguriMove>();
 }