예제 #1
0
    void Awake()
    {
        freeLookCam     = GetComponent <FreeLookCam>();
        cameraCollision = GetComponent <CameraCollision>();
        cameraShake     = GetComponent <CameraShake>();

        bossCam = GetComponent <BossCam>();
    }
예제 #2
0
 void Start()
 {
     //StartBossFight();
     animator       = GetComponent <Animator>();
     freeLookCam    = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <FreeLookCam>();
     bossCam        = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <BossCam>();
     plasmaRayGO    = transform.Find("Root/L_Mortars/PlasmaRay").gameObject;
     armAttackGO    = transform.Find("Root/L_Clavicle/L_Biceps/L_Forearm/L_Hand/ArmAttack").gameObject;
     turretsManager = GameObject.FindGameObjectWithTag("TurretManager").GetComponent <TurretsManager>();
     bodyMaterial   = bodyGO.GetComponent <SkinnedMeshRenderer>().material;
 }